User:Ejhatney1

Introduction


Background information
 * Ej Hatney

It should also include the following:
 * Stone Mountain
 * One brother and One sister
 * Doc and Ramoan Bruce and etc.
 * Drawing,Body building, and gaming
 * Working out and wrestling


 * Here's a link to Tu Chung page http://wiki.ggc.edu/wiki/Tu_Chung ]
 * Here is a link to our Class Wiki

Background
Hello! Thank you for visiting my Wiki site. My name is Ej Hatney and I'm originally from Virginia. I am an Student at Georgia Gwinnett College. My research interests are BodyBuilding, Facebook, other social networking sites and &#9812;&#9813;The Game of Spades. My favorites sports are basketball, Wrestling, Football, and Swimming. I love relaxing and hanging out with friends/family.

Get some help here Wikipedia Markup

Favorites Links

 * Instagram
 * GGC
 * Yahoo
 * Facebook

Simple list

 * PS3
 * Xbox360
 * PS2

Sublist

 * PS3
 * Army of Two
 * Army of Two 2
 * WWE12
 * Call of Duty


 * Xbox360
 * Gears of War2
 * Gears of War3


 * PS2
 * Kingdom Hearts
 * Kingdom Hearts 2
 * Kingdom Hearts 3

Xbox360

 * Section 1
 * Section 2
 * Section 2.1
 * Section 2.1.1
 * Section 2.1.2
 * Section 2.2
 * Section 2.3
 * Section 3

Stages to a Movie Number List

 * 1) Introduction
 * 2) First Conflict
 * 3) Climax
 * 4) Height characters journey
 * 5) Resolution
 * 6) solving the main problem
 * 7) Conclusion
 * 8) Ending of the movie

Fonts
This text is Italics

This text is Bold

You can strike out deleted material and underline new material.

Special Symbols
Even use special symbols such as:


 * &copy; 2010 All Rights Reserved
 * Encyclop&aelig;dia Britannica
 * Chess symbols
 * King &#9812;
 * Queen &#9813;
 * Rook &#9814;
 * Bishop &#9815;
 * Knight &#9816;
 * Pawn &#9817;
 * Euro &euro;

Math
You can also insert complex mathematical equations such as


 * $$\sum_{n=0}^\infty \frac{(xy)^n}{m!}$$

Colorful
{| Hwk1

homework1

=Description= My picture is of a man who is in witness protection and has been relocated to the desert. He has just finished building his housewhich has two special details. One he decided to build a floating house in order to keep out pest and wild animals.Second it has a roof that is transparent to keep it safe from any airplanes passing by who might see it.

=Demonstration=
 * src="http://www.openprocessing.org/sketch/107304

=Source Code= /* @pjs preload="Desert.jpg"; */

size(1200,500);

PImage img = loadImage("Desert.jpg"); image(img,0,0);

line(800,450,825,425); // legs line(850,450,825,425);

//torse line(825,425,825,375);

//arms line(800,400,850,400);

//head fill(255,255,255); ellipseMode(CORNER); ellipse(800,325,50,50);

//house fill(80,50,6); rect(500,300,150,165); line(500,300,575,200); line(575,200,650,300);

//house fill(222,138,11); rect(300,300,200,165); line(300,200,575,200); line(305,300,650,300); line(300,200,300,400);


 * [[File:RLutz-ITEC3450-Section01-Fall2013-homework1.zip]]

Hwk2  // weight/pull the curve float w=5;

void setup { size(500,500); frameRate(30); background(0,0,0,255); } void draw { fill(0,0,0,10); rect(0,0,width,height); float d = random(20,60); fill(random(255),random(255),random(255)); yinyang(random(width), random(height),d); } void yinyang(float x, float y, float d){

//bottom float x1=x; float y1=y; float x2=x; float y2=y+d/2; float cx1=x+w; float cy1=y1; float cx2=x+w; float cy2=y2; stroke(0); bezier(x1,y1,cx1,cy1,cx2,cy2,x2,y2); //top //x1,y1,x2,cy1 left unchanged y2=y-d/2; cx1=x-w; cx2=x-w; cy2=y2; stroke(0); bezier(x1,y1,cx1,cy1,cx2,cy2,x2,y2); } void mouseReleased { }

void keyPressed{ println ("entered keypressed:" + keyCode); if(keyCode == RIGHT) { w++; } else if (keyCode == LEFT){ w--; } } Hwk 3 =Description= My picture is of a basketball court in the background with a basketball "white rectangle" bouncing in all different directions. the top scale changes the x speed and the bottom changes the y speed. The button stops and starts the basketball.

=Demonstration=
 * src="http://www.openprocessing.org/sketch/107304

=Source Code= class Ball { private PImage img; private final static String Ball = "bball.JPEG"; private float x,y; // location private float xspeed,yspeed; // speed // Constructor Ball { img = loadImage(Ball); x = random(width); y = random(height); xspeed = random(-5,5); yspeed = random(-5,5); } void setXspeed(float _f) { xspeed = _f; }

void setYspeed(float _f) { yspeed = _f; }   void move { x += xspeed; // Increment x   y += yspeed; // Increment y    // Check horizontal edges if (x > (width-img.width) || x < 0) { xspeed *= - 1; }   //Check vertical edges if (y > height-img.height || y < 0) { yspeed *= - 1; } }  // Draw the ball void display { image(img, x, y); } }

}