User:Elahrairah/List of Halo multiplayer maps

The following is a list of multiplayer maps found in the games of the Halo franchise. Many of the maps from earlier games were recreated for later releases. All references made to size are relative to other maps in the game series.

Halo: Combat Evolved
These are the maps found on Halo: Combat Evolved.

Standard
These maps are found on the original Xbox game.

Battle Creek: A small human-themed map set in a canyon on Installation 04. Later remade as Beaver Creek for Halo 2, eventually as Battle Canyon for Halo: Combat Evolved Anniversary and Halo: Reach. Blood Gulch: A large, symmetrical map. Later remade into Coagulation for Halo 2, served as inspiration for the Halo 3 map Valhalla and was included as an area of the Forge World map in Halo: Reach. Also the setting for the popular machinima series Red vs. Blue. Boarding Action: A large symmetrical map set on two opposing open-sided human space vessels. Chill Out: An asymmetrical Covenant map. Later remade as Cold Storage for Halo 3. Chiron TL-34: A disorientating, maze-like map set in a Spartan training facility. Damnation: An asymmetrical medium-sized map set in a Covenant water processing facility. Later remade as Penance for Halo: Combat Evolved Anniversary and Halo: Reach. Derelict: A small Forerunner-themed map. Later remade as Desolation for Halo 2. Hang 'Em High: An open, medium-sized map. Later remade as Tombstone for Halo 2 and High Noon for Halo: Combat Evolved Anniversary and Halo: Reach. Longest: A small map designed around two parallel corridors. Later remade as Elongation for Halo 2. Prisoner: A medium-sized multi-levelled map. Later remade as Solitary for Halo: Combat Evolved Anniversary and Halo: Reach. Rat Race: A confusing subterranean map. Sidewinder: An enormous horseshoe-shaped map, mainly used for objective gametypes. Later remade as Avalanche for Halo 3. Wizard: A chaotic symmetrical map. Later remade as Warlock for Halo 2.

PC/Mac exclusives
These maps are found on the PC/Mac version of the game, which was released later.

Danger Canyon: A large map set in a long, winding canyon. Death Island: A large multiplayer map set on an island. Very similar to the campaign level The Silent Cartographer. Gephyrophobia: Set on a large, two-level bridge (gephyrophobia is the term for a phobia of bridges). Later re-imagined as Narrows for Halo 3. Ice Fields: A large, vehicle-based map. Infinity: A large multiplayer map set in a long canyon. Timberland: A large multiplayer map whose design borrows heavily from Sidewinder. Later remade as Ridgeline for Halo: Combat Evolved Anniversary and Halo: Reach.

Halo 2
These are the maps found on the second game in the series.

Standard
These maps are the standard content found on the shipped game disc.

Ascension: A medium-sized asymmetrical map perched atop a large stack. Beaver Creek: A remake of Battle Creek, almost identical to the original. Burial Mounds: A large, asymmetrical map. Coagulation: A remake of Blood Gulch. Very similar to the original, with a few changes. Colossus: A medium-sized symmetrical map set in a Forerunner gas plant. Foundation: A symmetrical, circular-shaped map set in a testing facility in Chicago. Headlong: A large, asymmetrical map set in an urban landscape on Earth. Later remade as Breakneck for Halo: Combat Evolved Anniversary and Halo: Reach. Ivory Tower: A medium-sized map set on the top floor of a skyscraper on Earth. Later remade as Reflection for Halo: Reach. Lockout: A small-to-medium-sized map. Later remade as Blackout for Halo 3. Midship: A small, symmetrical map set on a Covenant space vessel. Later remade as Heretic for Halo 3. Waterworks: A huge map set inside a gigantic subterranean cavern. Zanzibar: A medium-to-large-sized map set on the shoreline on Earth. Featured a large emblematic rotating wheel. Later remade as Last Resort for Halo 3.

Later releases
These maps were developed and released later, both as downloadable content and on a separate-purchase disc.

Bonus map pack
Released 25 August 2005.

Containment: A huge outdoor map set on Installation 05. Warlock: A remake of the Halo: Combat Evolved map Wizard.

Killtacular Pack
Released 25 August 2005.

Sanctuary: A medium-sized symmetrical map set in an old ruin on Installation 05. A remake of the map was included with Halo: Reach in the form of a custom variant of Forge World. Turf: A small map set in a claustrophobic urban environment on Earth.

Maptacular Pack
Released 5 July 2005.

Backwash: A medium-sized symmetrical map built around a Forerunner structure on Installation 05. Elongation: Remake of the Halo: Combat Evolved map Longest, with a few changes such as moving walkways along the two parallel corridors. Gemini: A small asymmetrical map set on a huge Covenant space station. Relic: A medium-to-large-sized outdoor map set on an island. Terminal: A large asymmetrical map set in a railway station on Earth.

Blastacular Pack
Released 17 April 2007.

Desolation: Remake of the Halo: Combat Evolved map Derelict. Tombstone: Remake of the Halo: Combat Evolved map Hang 'Em High

Halo 2 Vista exclusives
These maps were included with the PC version of the game.

District: A medium-to-large-sized map set in an urban environment on Earth. Example: A placeholder map included with the game to demonstrate to users what can be done with the inbuilt map editor. Uplift: A medium-to-large multiplayer map built around a Forerunner structure on Installation 05.

Halo 3
These are the maps from the third game in the series.

Standard
These maps are included with the game.