User:EpicArtist/Ten Fingers of Death

The Ten Fingers of Death are a collection of combat algorithms which help to improve realism in combat simulations. Most of these algorithms are developed for the United States military and have been validated for use in one or more real combat simulations.

These algorithms also find their use in game development.

NOTE: The source code is implemented in C++.

Ambushing the Convoy
The first Finger of Death, and the simplest illustrates the math and logic behind the algorithms.