User:Farouce

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THE FIRST AGE
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Game Design Document Rough Draft: Design Document By: Francis Jones / Farouce Studios Date: 7/22/2012 DESIGN DOCUMENT FOR: THE FIRST AGE ALL WORK COPYRIGHT ©2012 FAROUCE STUDIOS WRITTEN BY FRANCIS JONES VERSION # 1.1 SUNDAY, JULY 22, 2012 GAME OVERVIEW PHILOSOPHY PHILOSOPHICAL POINT #1 Become King of kings Build an Empire and interact with the Gods PHILOSOPHICAL POINT #2 “The First Age” will run on personal computers COMMON QUESTIONS

WHAT IS THE GAME?

This is a MMORPG (Massive Multiplayer Online Role Playing Game)... a sandbox game set to play on a personal computer. Explore the known and unknown, become a warrior, priest, wizard, or Master Artisan. Create a faction and become lord over all you can hold. Dabble in politics gain the other lords favor and perhaps over throw the presiding King, be it in your stars.

WHY CREATE THIS GAME?

This game is to target hard core players who have grown tired of the triple A titles that feed the masses with their generic play style, this game is for the player that truly wants a unique gaming experience a fantasy realm to call their home where what they do directly influences the world about. If you are a Master Artisan then we want people coming great distances to buy your items, if you are and adventure we want the other 999 people living in your world to know your name and fear or boost of your exploits. A game with heightened graphics, personal immersion with a deep story line designed to immerse the player into a new, living - breathing and exciting game world.

WHERE DOES THE GAME TAKE PLACE? This game takes place around 4200 BC the early Bronze Age In Ancient Greece. This will be for reference only at the moment.. until we get more of the story wrote.. as the world will not be earth but similar

WHAT DO I CONTROL?

The player will be controlling his Avatar and with any luck the ability to change his stars, may his imagination run free. Build a shop and sell his wares, build a kingdom and be known by all, wonder the land and stay hidden from the eyes of men, fish the rivers, become a gather of such resources as ore, wood , or skins and sell that for which you have worked. Save your coin and purchase a plot of land to call home. Form a faction become a lord of your castle and land, all in a 3D perspective. HOW MANY CHARACTERS DO I CONTROL?

The player will have a choice in the beginning of the game to choose their Race, Class and skill sets. Each player account will have two character slots, not 5 or 6.. We wish for the game play to be unique and meaningful, If you are a warrior, then your skills have value as such , if you are a crafter your skill has equal value , if you are but a gather of resources well your contribution certainly makes the world go round.

WHAT IS THE MAIN FOCUS?

The game is over all a sand box world builder with both PVP and PVE elements; however, the main focus will depend on the player and her or his choices. Will you play solo or within groups, there will be something for all. Will you be happy to live a peaceful life crafting your wares or do you wish to be an assassin lurking in the shadows to acquire your coin ? Will you find your way to lordship and own your own castle and lands, the sky is the limit. Or will you play one of our unique and limited races, Dragon or True Giant, see more on this under races. Let your imagination run free. WHAT’S DIFFERENT?

There will be a game master present that controls the actions of Key NPC characters, like the presiding King, the Gods of The First Age and with change of quest that fit the ever changing world. Not kill 20 of this and gather 20 of that. Turn in your quest and repeat. Quest will be decided out of necessity. Hence maybe none one day and or 5 or 6 the next, we wish to create a true breathing world.

DEATH (True Death) will have meaning one will have to think before just rushing into battle or lurking in the shadows as some Pkers like to do... The player will have a normal health bar, but in addition the player will also have a critical health bar with so many points in it, depending on your Race, Class, and some of you're stats. All characters will be exempt from this for the first 30 days.

Example... Let’s say a warrior has 1800 critical hit points. Every time that warrior dies, he or she loses one of those points, if a character’s critical hit points are reduced to 0, that player character is DEAD. True Death

This will also cause potions to be worth there wait in gold, say there is a potion that restores critical hit points.

But in the end dust turns to dust, well we will have an inheritance system that leaves all your belongings, land etc to your son or daughter. Which breaks down to something like this, you would create another Char and it would start out roughly at 1/3 the skills and stats of your old char. or you could role up a totally new type of character and start from level 1 but still maintain your family's sir name and wealth.

It’s not set in stone yet, but it may go something like this to determine critical points.

Warrior 5 x 360

Priest 4 x 360

Wizard 3 x 360

Also want a life span per the races :

Half Giants  60 years = roughly  18 months

half giants perhaps because of their size and such their internal organs simply do not last long, so they pay for all that strength with shorter life spans , so maybe 60 years. or 18 months in game time, this will also lend more to our inheritance  system

Human   85 years  which = roughly 20 months

Dwarfs 200 years = 2.5 years

elves 300 years = 3 years

just brain storming, needs work , but I want something like that , a true death system and a life span system with an inheritance system.

FEATURE SET

GENERAL FEATURES

Stunning detail a living breathing world full of surprise's.

World builder

Special Limited Races

Interact with the God, a world where prayer can make a difference

GAMEPLAY

Play as a male or female in one of the following races. Human, Elf, Dwarf, Half Giant, Dragon or True Giant

Explore the lands and waterways encountering unique and deadly races.

Find a plot to call home, build a house, a shop, or perhaps your own Castle and Kingdom.

Unique craftable items with a Grand Master system that actually sets your items apart from other crafters.

Build Temples and see interaction with the Gods.

Interact with NPCs some of which maybe influenced by the existing Gods and your actions with in the world.

Be a pioneer in your chosen field, invent that which has not been invented yet.

Be a shop owner that people come from the other end of the world to purchase your weapons  armor items, whatever it is you create and sell.

Be an explorer and the first to discover the Dragon Isle's a place of treasure and rich's beyond  your belief, but be careful the dragons of old have kept this place a secret as they  do not like  humans and such to walk upon their sacred grounds. It is a place of beauty, treasure and of  course great danger.

Controlled PvP, as certain restrictions and or punishments for killing the innocent maybe the law.

Conquer lands, become a Lord set the rules and laws for your territory as long as they fall within  the Charter the present King has set forth. Decide if open PvP is what your faction wish's, or if  there are penalties for such actions

Or perhaps set your goal on the stars above and become King of Kings and rule the entire world.

Playable Races

1. Dragon's (limited number per server)

2. Giants (limited number per server)

3. Humans

4. Elves

5. Dwarfs

6. Half-giants

THE GAME WORLD

OVERVIEW

The gaming world consists of The Cradle of the Gods a large mountain range that encompasses the Sea of Flames and the known world. There are several islands along with the largest being the main lands, it is even rumored that somewhere in the sea of Flames the door way to the Realm of the Gods actually exist.

PLEASE BE PATIENT THERE WILL BE REGULAR UPDATES OVER THE NEXT SEVERAL WEEKS, as well as changes as we continue to hash out our thoughts

THANK YOU F. JONES'''