User:GameProducer/Game Design Foundations, Second Edition

Game Design Foundations, Second Edition is authored by Roger E. Pedersen and published by Wordware Publishing, a division of Jones and Bartlett LLC. Game Design Foundations, Second Edition is based on Mr. Pedersen's previous book, Game Design Foundations with 70% new material including new sample documents and five new chapters on game innovation, the character design document, game outlets to design a game for, game design principles such as game mechanics, game balancing, AI, pathfinding and developing in a tiered architecture and knowing the roles of a game development team. The previous chapters such as "The Pedersen Principles" has been updated. Every chapter has workshop exercises to help the reader with their game designer's portfolio includes discussion questions, written assignments and reading Internet articles.

The book's CD contains over 1,200 game ideas to use as the basis of the reader's next game, the complete code for Tic-Tac-Toe and Frank L. Fox's What is Machinima?

Alan Dunkin was the book’s technical reader and editor. The Wordware editorial staff was comprised of Tim McEvoy, Martha McCuller, and Beth Kohler.