User:GameScribe/sandbox

Shotgun Farmers is a multiplayer competitive first person shooter (FPS) video game developed and published by Megastorm Games. It was released on Steam in Early Access for Microsoft Windows and Apple Macintosh on 1 June 2017. Developed by Megastorm Games, a one man independent studio, Shotgun Farmers is a first person shooter(FPS) which supports up to 12 players. In the game, there is no reloading and the only way to get a new gun or more ammo is to harvest one that grows from each missed shot.

Gameplay
Shotgun Farmers is the online multiplayer first person shooter(FPS) where your bullets grow the guns. All of the weapons have vegetable themes and appearance like the (Sniperagus rifle). Every missed shot plants a seed that grows into a new weapon where it falls. The longer you let the weapon grow, the more ammunition it will have when harvested. Let it grow too long it withers and dies. It has several different game modes, including Team Deathmatch, King of the Barn, Free For All and Chicken Run, each with their own objectives.

Team Deathmatch divides the players into two teams that compete to see which team can get the most 'kills' in the time allotted for the match. Players respawn after a few seconds and can die many times in a single match, as they are not eliminated upon death.

King of the Barn is a king of the hill type of game mode where players must occupy an outlined area of the map for as much time as possible. The 'hill' area moves periodically resulting in a scramble to the new location.

Free For All is similar to Team Deathmatch, without the team element. It is everyone for themselves with the individual with the highest score winning the match at the end.

Chicken Run is a unique game mode where the goal is to hold a cartoon chicken cumulatively longer than the opposing team. When the player holding the chicken is killed a new player can grab the chicken and run for his life.

There are currently five different maps in the game: Countryside, Riverside, Westside, Roadside and Graveside. A sixth map named Hillside is in development.

Development
The concept for Shotgun Farmers emerged in September 2016 during a game jam. Developer Waseque Qazi develops the game live on Twitch, with the feedback and support from players. He makes art assets and writes code during his stream, with input from his community via chat.

Shotgun Farmers was primarily built in the Unity engine.

Awards

 * 3rd place at New York State Game Dev Challenge 2017.

Reception
Shotgun Farmers currently has a “Very Positive” rating on Steam, with 87 percent of 309 reviews giving positive feedback.