User:Gamemike

Michael Cottam (3D Game Artist and University Lecturer: 1994 – 2009)

Early years

Michael Cottam (born May 27, 1963) is a 3D Game Artist and University Lecturer. He is best known for creating art for the following games: Privateer 2 (The Darkening), DarkLight (Conflict), The Contract, Star Trek (Invasion), Starlancer , Gladiator , Rally Championship Xtream, Archipelago , Secret Weapons Over Normandy, Gladius, Sam and Max, Star Wars (Republic Commando), Mercenaries, Star Wars (Battlefront), SSX (On Tour), Need For Speed (Carbon), Batman (Dark Knight), Avatar (Book 3 - Fire).

EZIT Manchester, UK

Digital Creations Manchester, UK

EA Manchester, UK

Psygnosis, Manchester and Chester, UK

Warthog Manchester, UK

Totally Games San Rafael, California, USA

LucasArts/Film San Rafael, California, USA

Doug Chiang San Rafael, California, USA

EA Vancouver, Canada

Pandemic Brisbane, Australia

THQ Brisbane, Australia

A creative from a young age; firstly a self-taught fine artist with the goal of one day working in the film industry, this was after being inspired by the release of Star Wars in the 1970’s.

Michael then put his artistic dreams on hold to pursue a career in electrical engineering, while still working as a self-employed artist and later a CAD operator. In 1993 Erin and Chris Roberts along with Richard Garriott introduced him to the game industry in Austin Texas and since then he hasn't looked back. Since his introduction to games Michael has worked for some of the largest game companies in the world, including: EA, LucasArts/Film, Pandemic, THQ, Microsoft, Psygnosis, Warthog, Origin and Totally Games.

To date Michael has completed eighteen games; working in England the United States, Canada, Australia and Singapore. Michael eventually had the privilege of working for Mr. George Lucas in 2002 building spacecraft for Star Wars. During this time Michael also helped Doug Chiang to make his trailers for Robota (Reign of the Machines)

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