User:Gammarainman/sandbox

=Spencer Longo=

Spencer Longo (b.1986, New Hampshire) is an artist based in Los Angeles, CA. He has performed at VIA Music & New Media Festival and has exhibited work at Space Gallery in Pittsburgh, Favorite Goods, and Synchronicity Space in Los Angeles. He is a contributing member to The Jogging and has an upcoming exhibition at Godine Gallery, Boston and a solo-exhibition at Smart Objects in Los Angeles.

Career
Manning's work engages with technology and social networking in the creation and distribution of his work. He is a contributing member of PhoneArts.Net, an ongoing collection of artwork made on smartphones. His work has been included in Open Network, Cirrus Gallery, Los Angeles; A Small Forest, Kunsthalle New, Chicago; BYOB MOCA LA, Museum of Contemporary Art, Los Angeles; Best of Fach & Asendorf Gallery, Museum of Moving Image, New York; Astral Projection Abduction Fantasy, Monstertruck Gallery, Dublin; USB show, Point Ephemere, Paris;QR/ART, Portland Museum of Art, Portland and Streetshow: The Things Between Us, Eyebeam Center for the Arts, New York. His work has been featured in ArtInfo, Rhizome, Creators Project, The Verge and CNET.

Rhizome: As a result, his paintings seem to suggest an enthusiastic embrace of corporate control over user creativity. But when Manning organized a Street Show outside Eyebeam in the summer of 2011, he meant the gesture of putting digital art offline as a dig at its innate incompatibility with the art market’s concern for scarcity (the show was uploaded to the internet within hours of the opening). Similarly, while the Microsoft Store Paintings are ostensibly anchored to branded devices—even to their points of sale—they are distributed via Tumblr, Facebook, Snapchat or whatever other platform is handy. The image of the internet and the corporate consolidation of its parts that appears in Manning’s paintings, then, is not a neat array of self-contained silos, humming away busily as users operate inside their confines, but rather a messy mass of overlapping and colliding edifices, with the artful user at play in the openings between them.