User:Glop1111/sandbox

THE MEGAGAME
The megagame is a game invented by the charismatic student Jake Barnes and his good friend Brett Ashley, at the private school The Benjamin School which is a private school in Florida. He used the program Kodu to make the game, and it was immensely succesful within the school, and in several private schools in the area including The Institute, Kings Academy, Dwyer and The Pine School.

GAMEPLAY
The game is very simple in design. One person is a kodu, the basic avatar of the program kodu, who floats around and shoots missiles. He is trying to shoot an array of fish, jumping out of a river flowing around an island, who will eat him if they touch him. The island is approximately fifteen feet by fifteen feet. Another one to two players may play as a blimp floating high above the island, who may drop bombs onto the main player or one another or the fish.

2010 Benjamin School gaming convention
In December of 2010, The Benjamin School's game design teacher Reggie Bledsoe hosted a convention with the game design departments of three other schools, King's Academy, Dwyer and The Pine School. The goal of the convention was to have the most popular game, shown by how many votes it got. Jake's game, the Megagame, won by twenty-seven votes, and each student at the convention recieved a copy of the game for their gaming computer. This made the game spread throughout each of these schools, as kids emailed the game to one another. It blew up, putting Jakes gaming name on the map. He quickly became famous, throughout the area and actually got an offer from for the game company 2k games intership over the summer, which he declined.

THE LEGACY
The game had unprecedented success. It was popular throughout the area with high school kids, even making it to the homes of some people. The game was interesting because it was produced at no costs to the student, and only a small input of time. The game was made in an hour long class, yet it is now owned by over a thousand people in several different schools throughout very different parts of Florida. The game was even taken to other conventions in Florida, although it was not as succesful. The real charm of the game was not its playbility but its playbility with friends. It introduced a multiplayer aspect to gaming as a social event fun for friends on a local level, not online. Weather you are bombing your friend on the ground or blowing up fish trying to eat him, Kodu is fun for all, but compared to something like Call of Duty, it is just not as invigorating.