User:Greenshakshuka/new sandbox

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Original text:

"Internet culture, or cyberculture, is a culture that has emerged, or is emerging, from the use of computer networks for communication, entertainment, and business. Internet culture is also the study of various social phenomena associated with the Internet and other new forms of the network communication. Examples of these new forms of network communication include, online communities, online multi-player gaming, wearable computing, social gaming, social media, mobile apps, augmented reality, and texting as well as issues related to identity, privacy, and network formation."

My edit:

Internet culture, or cyberculture, is a broad term used to describe the evolving culture which has emerged due to the use of computer networks for communication, entertainment, and business. As a conglomerate of a wide variety of individuals, communities, media, and technologies, the cultural manifestations of the internet are vast. Internet culture is also the study of various social phenomena associated with the Internet and other new forms of the network communication. Examples of these new forms of network communication include online communities, online multi-player gaming, wearable computing, social gaming, social media, mobile apps, augmented reality, and texting as well as issues related to identity, privacy, and network formation.