User:Guillermoemz/Inka Games

For more than 800 years, board games were developed based on square shapes, like chess and checkers. Square box allows alternating boxes from two colors and offers 8 movement directions. Four in direction of its sides and four in direction of its vertexes.

The new games Inka Games, is played on a hexagonal shapes which has a 50% increase in possible movements compared to quadratric spaces. There are five types of games and they are: Brinca , Skill , Thron , Astuzia y Hexagon Inka. There is a visual demonstration on each link.

HISTORY
The Board and the five different types of game, were recorded copyrighted by Horacio Barreda Vincent Tamayo (1983 y 2009 en INDECOPI - PERU). Thron and Skill Games have been implemented for 6 years as a means to develop skills to think and act strategically. Especially students from undergraduate and graduate courses in Strategic Management and Administration.

BOARD
The board consists one hundrer twenty-seven (127) hexagonal boxes, grouped by their sides, forming a large hexagon. Each box is numbered consecutively. The three different colors of the boxes are alternated symmetrically, so that two adjacent boxes by their sides are always different color. But all the lockers in the direction of its vertices are always the same color.

By symmetry of the board, you can play each of the five types of game between two or three players on equal terms of movement. A total of 10 games that can be performed on the same board.

HEXAGON INKA
Inka Hexagon Game allows you to interact in a game of intellectual competition, either between two or three players (see videos at bottom of page), with equal initial conditions.

The game between the two, is basically a confrontation-type competition. The possibility of winning depend on the ability of each of the players who are facing and their performance during the game.

The simultaneous game three opponents are unpredictable in their results. The possibility of winning in this type of game, depends not only ourselves, but also depends on how the other two opponents play each other or against you. You must have ability to see opportunities and take care to avoid joint attacks.

NAME, SYMBOL FIGURE AND MOTION FOR EACH STATEMENT

 * 1) Runa (R) .- You can only move to a locker that is free, the sides of the base box. In addition, you should always move forward or sideways, but can never go back on its base (initial position of the game). If an opposition player card in any box to which it can move, you can delete, occupying the locker.

CONCEPTS

 * Strategy
 * Tactic
 * Emotional intelligence
 * Concentration
 * Spatial intelligence

OTROS JUEGOS DE TABLERO HEXAGONAL

 * Abalone (board game)
 * Chess
 * Hexagonal chess
 * Sannin shogi