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Introduction This is paper reviews Wikipedia article on the topic Social media. Social media is a type of communication that takes place online through blogs or user profile to transfer information and files e.g. audio videos photos can be transferred. Hunsinger (2014) “social media is a networked information service designed to support interaction, community formation, collaborative opportunities and work”. Most social media technologies help to bring people together with good through the use of various technologies such as telephone and telegraph. Social media may seem to be positive and safe but it affects our daily lives more than you can think of. 95% of teen between (12-17) are now online and 80% of those online teen are users of social media sites. It has become today’s culture and lifestyle in our society. People spent more time with their mobile phones than with others and this has led to conflicts in relationships, wasting valuable time, people now prefer texting than face to face communication. These effects have done great damage to our society. The article brings together the views of various authors and tries to bring in contrasting and agreeing ideas. The article brings in all aspect of social media including mobile social media, social media for websites and also blogging for social media. The mobile social media is a kind of social media which is currently being used as a tool for accessing most social media sites including WhatsApp, Facebook, Pinterest, Instagram and other sites. The research was done by the Statista group in 2019, the number of individuals estimated to have 2.77 billion users of social media (Kietzmann Hermkens 2011). The most recently used social network was Facebook, followed by YouTube and then WhatsApp with 2,270 million users, 1900 million users and 1500 million users respectively. The US is the country with the highest number of social media user where both Youths and the adults use it. The social media have been used for various uses and by various bodies including businesses and governments. The government uses the social network for the purpose of interacting with citizens, fostering citizen participation, collaborating with citizens, collecting opinions as well as analyzing or monitoring public opinion. Other uses which have been mentioned in the article is stereotyping, political polarization, health improvement and reinforcement.

Social media has greatly become part of many youths today. The youths have carelessly used social media imposing a negative impact on their lives. It has greatly affected their education, students have become reluctant in doing their school assignments, and they tend to copy the answer on the internet without even trying to solve the problem or even challenge their thinking. Most college students spent most of their time online even while in class rather than using their time studying. Young people often share their personal issues while they are on the sites. A number of them tend to ignore the privacy policy and and without their knowledge, their data is may be used by other unauthorized inidividuals “online advertising policies are an invasion of privacy… company can access your personal information if you like their brand.” Social media sites portray perfect images of models. Such flawless and unrealistic beauty standards make youths undergoing changes feel insecure of which it lowers their self-esteem and it affects how they perceive their own bodies (Obar and Wildman 2015). Social media has become more addictive than alcohol or cigarettes. The most addictive apps among youths being Facebook Instagram and snap chat. Social media affect people’s self-esteem in society. Some people tend to compare their lives with others by stalking their social media looking at their perfect photo or keeping to date with their relationship status and this make them feel sad about themselves or suffer from “Facebook envy”. Social media affects our memory though it can be perfect in recalling on our past events. It can distort the way we remember our past events. Many people tend to spend so much time taking perfect photos of visual satisfaction to post on social media rather than enjoying the moment and other aspects of the experience in real time. Spending too much time on social media getting worked up with anxiety from what we see on social media keeps our brain alert and prevent us from sleeping. The lights from our mobile or computer devices can suppress the release of melatonin the hormone that helps us feel tired. This all will prevent us from having enough sleep. An employee is a representation of a business brand image. It’s quite challenging to monitor what activities they do on social media. It is risky when they discuss business matters on social media. Sharing any information in the social media containing conifidntial information of the company may damage the positive reputation of the company or scare away investors. Likes and retweets are types of social interaction which can help a business in its marketing objectives but negative interaction can ruin it all since it’s not only the followers who will see the negative information but also to other contacts of the user who shared, commented or liked. The company has less control over the stuff shared. Social media it’s time consuming .people think that it is free but it takes the user to learn more the usage. Companies take time to learn and implement social media on their market strategies.. An error like sharing personal information about a company will circulate so fast nearly impossible to reverse. Conclusion. In this paper, the concept of social media as discussed by Wikipedia article has been reviewed. The article has revealed some of the historical contexts of the social media, the impact the social media has caused in the society and also the coverage and usage of the social media and the social network. The other thing is that the paper has tried to explain the article’s debate over the use of social media in the academic context.

References Wikipedia, 2019, Social Media, 16 May 2019, https://en.wikipedia.org/wiki/Social_media Kietzmann, H. Hermkens, K. 2011, Business Horizons (Submitted manuscript). 54 (3): 241–251 16 May 2019, http://summit.sfu.ca/item/18103 Obar A. and Wildman, S 2015. "Social media definition and the governance challenge: An introduction to the special issue". Telecommunications Policy. 39 (9): 745–750. 16 May 2019, doi:10.1016/j.telpol.2015.07.014. SSRN 2647377 Kaplan, M. and Haenlein M. (2010). "Users of the world, unite! The challenges and opportunities of social media" (PDF), 16 May 2019 https://michaelhaenlein.eu/Publications/Kaplan,%20Andreas%20-%20Users%20of%20the%20world,%20unite.pdf Agichtein, Eugene; Carlos Castillo. Debora Donato; Aristides Gionis; Gilad Mishne (2008). (PDF). WISDOM – Proceedings of the 2008 International Conference on Web Search and Data Mining: 183–193, 16 May 2019, https://184pc128.csie.ntnu.edu.tw/presentation/09-03-09/Finding%20High-Quality%20Content%20in%20Social%20Media.pdf Pavlik, MacIntoch, John and Shawn 2015. Converging Media 4th Edition. New York, NY: Oxford University Press. p. 189. 16 May 2019 ISBN 978-0-19-934230-

When it comes to the "Monopoly" game, it is a popular world. Everyone in the world knows this game. In fact, there is a game which is very similar to the Monopoly called "Sheng-Guan-Tu" in China. This game has survived for thousands of years. Unfortunately, it was once forbidden as feudal dross. There are very few people who know this game today.

In the old days, this game was a very popular game. Playing Sheng-Guan-Tu was once a very popular secular entertainment activity. Parents often encourage their children to play this game, hoping that playing this game will stimulate their children to study and enter the political career. Sheng-Guan-Tu is also called "Cai Xuan Ge" or "Bai Guan Yi".It originated in the Tang Dynasty and was named "Shengguan Map" in the Northern Song Dynasty. It was still called "Promotion Map" after the Ming and Qing Dynasties. This game has a one thousand years history which shows the charm of this game.

"Sheng-Guan-Tu" as the name suggests, ascending the official figure, the chart of promotion and wealth. The main body of the promotion map game is the promotion step on the hard paper. The game layout is highly utilized and wears fast, and the paper quality is not easy to save. Therefore, the promotion maps that have been preserved so far are rare.

Just like the supervision of the Ministry of Supervision and other departments in the old days. "Sheng-Guan-Tu" is printed on thick mulberry paper board, with a length and width of 55 cm square. The rectangular grid is divided into blocks by black lines, and a certain number of grids are combined to form long strips. The long strips of one strip are finally filled in the square frame of the promotion.

The tool for the Sheng-Guan-TU

The tool for the promotion map game is a chessboard and a four-sided top. Gyro is another main tool for the promotion of the game. The gyro is divided into four sides, mostly wood. There are also advanced gyros with mahogany or ivory carving. The gyro has four words on the four sides, including the Virtue, the talent, the contribution, and the booty. They are written in red, green, blue and white respectively. The Virtue, talent and the contribution is written in red, and the booty must be written in black.

Rules of the Sheng-Guan-Tu

The promotion map game is not only loved by children but also loved by the soldiers and the hard-working people. Officers also prefer to play this game. However, all the masses play games from Bai Ding, step by step and strive to promote. However, all the common people need to start from the Bai ding which means the common people and try their best to promote. When the officers play this game they will start at the lowest levels of the thirteen government offices. Therefore, the promotion map game can be played from the beginning, but also can choose any one of the units to start the game, to meet the needs of all levels of the people. You can also stop after you get promoted to a certain position today and continue playing games tomorrow after you get promoted to yesterday's position. There is no limit to the number of participants in the game of promotion, but there must be at least two gamers. Sheng-guan-tu is a plate game that relies on rotating the four-sided gyro gambling game. Everyone who participates in the promotion map game can use a small thing to mark their position on the way. In the beginning, everyone puts things together to show that everyone's starting point is equal. No one can occupy any position with a noble origin. Then everyone moves on behalf of their own small objects by rotate the results of a certain characteristic word corresponding position and checked in to the new office. From the beginning of the white ding, according to the judgment obtained by rotating the top promotion, the first person who promotes to the highest position in the official system get the victory. Taishi is the highest official position in the promotion chart. Strictly speaking, Taishi cannot be called an official. At least, in reality, he is not the highest official. Taishi is the teacher of the emperor. After the emperor ascended the throne, Taishi could always be the prime minister of one dynasty. Moreover, the Taishi is not necessarily a veritable scholar. After promoting to the Taishi, plyer has reached the highest official. If you want to promote, you will only have the emperor. The most interesting thing is the designer of the promotion map can generalize Bai Ding to the official, but not the emperor. Because the emperor can't rely on promotion, the emperor relies on war or hereditary. If the Taishi had the ambition of being promoted to the emperor, he might be killed. The player in the position of the Taishi is only considered to be "Glory" after throwing the Virtue which means the player is honorably retired.

The small game contains great ideas

In the official game of promotion chart, the fastest promotion is "virtue", followed by "ability", again is "work" and finally is "dirty".This is also the standard of the ancient appraisal officials, which is equivalent to the "virtue, abilities, diligence, performance, and integrity". According to this, we can know that virtue should be put in the first place. The man with molarity will get the fastest promotion.