User:IP.D/The Impossible Game

The Impossible Game (sometimes abbreviated as TIG) is a side-scrolling platform game developed by FlukeDude and published by GripGames. It is about a square which needs to jump over rectangles and spikes, and on other blocks to reach the end of levels by jumping and dropping. It is available for the Xbox 360, the PlayStation 3 and Portable, smartphones, and on Steam.

Though it has been updated and edited, the original game came out during December 2011.

Levels
There are five levels of the main game, one of which is a variant, named after their music. They are (in their respective order) Fire Aura, Original Level, Chaoz Fantasy, Heaven and Phazd. Each is available to purchase from Xbox Live as downloadable content (DLC). The difficulty increases as you progress through harder and harder patterns:
 * Spikes kill the square on contact.
 * Blocks kill the square on impact, but can be harmless when moving on top of them.
 * Pits also kill the square on impact.

All levels are carefully synced to their track, which makes memorizing levels easier. In addition, the color often changes to signify a change in pace of music.