User:Ilikekiwis400/sandbox

Deepwoken (stylized in all caps) is a roguelite style game that can be categorised into the Soulslike genre, developed and uploaded onto Roblox by group Monad Studios. It was first released as early access on August 8th, 2020 to a few people, and released fully on December 20th, 2021 for 400 Robux.

Gameplay
Deepwoken's gameplay takes place on an open-world area featuring several islands that are separated by a large ocean. There is no quest like system or story mode as players are instead given the option to explore and progress on their own. The game has a permadeath system, where players have a total of two lives on the "surface", and one life in "The Depths." Players can get their lives back by training their attributes and levelling up, or by escaping The Depths. If the player dies here, they are forced to create a new character, but get to pass down two items of choice, as well as gaining echoes to improve their next character in various ways. Upon creating a new character, Players can customize themselves in a multitude of ways, such as: Players can also purchase additional character slots for 200 Robux each.
 * Three starting weapon types: light, medium and heavy
 * Five types of magic, with Two unlockable (referred to as attunements in-game)
 * A starting origin
 * Face and facial markings, race variant, and the option to reroll their race for 150 Robux
 * Their first and last name from a prewritten list.

Attributes System
Upon spawning into the game, players have to purchase training equipment using Notes (obtained by selling items), and invest them into 5 attributes using investment points (strength, fortitude, agility, intelligence, willpower, charisma), their chosen weapon type, and attunement. Players have 15 investment points per level before levelling up, and the player needs to get a certain amount of exp to train an attribute, which they can get via killing NPCs, or other players.

Talents System
upon levelling up, the player is presented by 3 decks of cards, and takes 3 cards, referred to as talents, that benefit the player. These talents are influenced by which attribute the player levels most, and most talents require a certain amount in one or several attributes to appear. One of their talent hands may also be replaced by a selection of spells relating to their attunement, referred to as mantras. Players can choose to get a mantra to use in combat at the cost of ether, which is the energy used for mantras that naturally regenerates, or to roll 2 random talents instead.

Level System
The maximum level for a character is 20, and the most investments points a player can spend is 327 (300 from levels, 10 in your attunement when you spawn, 4 from race benefit, and 13 from character creation). each attribute is capped at 75, which you then have to do a specific quest to unbound it, letting you bring it to 100. The game also has more advanced weapons that players may find in chests after defeating enemies, which all require a certain amount in your weapon attribute to use. The game has a total of 92 weapons.

Combat System
The combat of Deepwoken revolves heavily around parrying, which is inspired by the game Sekiro: Shadows die Twice. players can parry an attack by pressing F, which prevents the attack from hurting you. Most, if not all mantras and attacks by players can be parried, but there are certain monsters with attacks that cannot be parried. Players can also block, which is holding the F key down, and while it prevents damage, blocked attacks get absorbed into a posture bar, which when full will block-break you, stunning you and taking damage. Players can also press Q to roll, or dodge attacks, but has a slight cooldown upon using, and players can do a vent, pushing away enemies by pressing G.

Verse Two
On __, 2021, Deepwoken received a massive content update,