User:Impulsion117/UW Duo

11 estorage, 10 prot, 10 air, 1 fire

Chamber

 * Carefully pop nightmares near stairs and kill
 * Bond the sin
 * Ele goes in corner next to stairs
 * Sin pull all aggro around in a circle, and takes it in-front of the ele so he body-blocks the passage
 * Ele can spam spirit bond on the sin for when stoneflesh is interrupted (or just permanently)
 * Sin slivers down all aggro, Ele can help with AoE damage

Lab

 * Pull 1 group at a time, until nightmares are all wanded
 * Once nightmares are all dead, same tactic as chamber can be used
 * Alternative:
 * Sin pulls all aggro to stairs, goes in and dcharges back out to body-block, then wands nightmares next to him.
 * Ele then goes in and uses spirit bond etc, can cause burning through the stairs whilst remaining safe


 * Once reaper is popped take restore

Mnts

 * Obvious

Pools

 * The Ele could actually do this more safely than the sin, only problem is getting there since banished/minds are in planes. Might require sin to pop reaper and tele later for quest.

UWG

 * The Ele can solo this, shouldn't be a problem

Pits

 * Ele tanks back-side
 * Sin takes quest then runs down using HoS & DCharge (make sure chained souls are spawned first)
 * Sin holds front end then goes into cave
 * Wait until quest completes then Ele can teleport

Wastes

 * Sin kills smites and pops reaper, then takes colds away a little
 * Ele teleports to wastes, sin runs down and aggros colds again
 * Ele takes quest, sin holds aggro of colds and first spawn of terrors then pulls them away from center
 * Ele runs down to the front and aggros the 2 skeles that spawn
 * Ele tanks until next 2 skeles spawn, aggros them, and pulls away to the left and blocks skele attacks with wall
 * Sin slivers down the next 2 skeles and tanks the terrors until they all spawn.
 * Ele can use lightning hammer to kill skeles whilst behind the wall

4H

 * Sin runs to planes, pops 3 minds and pulls them away
 * Ele teles to glitch them
 * Sin runs back to plains
 * Use patrol aggro to kill the skeles and banished on either side +3 spawns +6 spawns
 * For killing the 6 spawn on right side (East), go as far towards middle of planes as possible to avoid aggroing 9 spawn
 * Once all aggro is popped, kill patrol and dryders
 * Take 4H and run up pools side, then sliver the 2 horsemen
 * Ele then teles to planes
 * Sin catches Pits side horsemen and kills

Vale

 * Sin can gather aggro a group at a time and wand nightmares.
 * Ele can solo the quest, bond a spirit or two for safety.

Dhuum

 * Ele just tanks, can bond a couple of reapers - it will just take a while.