User:IronWolf13/sandbox

 Five Nights At Freddy's 

Five Nights At Freddy's (FNAF) is an indie horror video game series created by Scott Cawthon. Cawthon released the first instalment of this franchise in August of 2014.

The YouTube personality 'Markiplier' created a video on August 12th of the same year titled "WARNING: SCARIEST GAME IN YEARS | Five Nights at Freddy's - Part 1" This video was extremely popular and over 105 million people viewed the video (as of Oct 26 2022). This video's release was perhaps one of the most crucial points in the history of FNAF.

 FNAF 1: 

The first game is set in a pizzeria owned by a company called 'Fazbear Entertainment'. You play as a night guard who is hired to watch over the animatronics after the establishment's closing hours.

During the first night you receive a phone call from someone we call 'The Phone Guy' this character is voiced by the developer Cawthon gives you hints as to how to play the game and some of the lore concerning the franchise.

"Fazbear Entertainment is not responsible for damage to property or person. Upon discovery of damage or if death has occurred, a missing person’s report will be filed within ninety days or as soon as property and premises have been thoroughly cleaned and bleached and the carpets have been replaced."

"The characters do tend to wander a bit. Uhh, they’re left in some kind of "free-roaming mode" at night. Uhh... something about their servos locking up if they get turned off for too long. Uhh... they used to be allowed to walk around during the day, too, but then there was the Bite of '87 Yeah... I-It’s amazing that the human body can live without the frontal lobe, you know?"

The referenced "Bite of '87" was an incident involving one of Fazbear Entertainment's employees and an animatronic that caused the employee's frontal lobe to be removed via undisclosed means. This is presumably why the Phone Guy is required to state Fazbear Entertainment's responsibilities (or rather 'irresponsibilities'). The Phone Guy describes how 'unsafe' the player actually is, explaining what the animatronics would do if they saw them.

"Now concerning your safety: the only real risk to you as a night watchman here, if any, is the fact that these characters, uhh, if they happen to see you after hours, probably won’t recognize you as a person. Th-They’ll most likely see you as a metal endoskeleton without its costume on. Now, since that’s against the rules here at Freddy Fazbear’s Pizza, they’ll probably try to... forcefully stuff you inside a Freddy Fazbear suit. Um, now that wouldn’t be so bad if the suits themselves weren’t filled with crossbeams, wires, and animatronic devices, especially around the facial area. So you can imagine how having your head forcefully pressed inside one of those could cause a bit of discomfort... and death. Uh, the only parts of you that would likely see the light of day again would be your eyeballs and teeth when they pop out the front of the mask, heh. ...Y-Yeah, they don’t tell you these things when you sign up..."

This phone call explains that animatronics are extremely dangerous during the night. This is because, as the Phone Guy explains, the free roaming mode they are left in causes them to be easily able to access the night guard's office.

In night two, the Phone Guy explains that the animatronics get more aggressive as the week progresses.

"Uh, hello? Hello! Uhh... Well, if you're hearing this, and you made it to day two, uhh, congrats! I-I won't talk quite as long this time since Freddy and his friends tend to become more active as the week progresses. Uhh... it might be a good idea to peek at those cameras while I talk; just to make sure everyone's in their proper place, ya know?"

 FNAF 2: 

In the second instalment of the franchise, you are greeted with another night shift, but this time, there aren't any doors. Instead of using the doors to aid your survival, you are given a spare Freddy head to wear.

"You see, there may be a minor glitch in the system, something about robots seeing you as an endoskeleton without its costume on, and wanting to stuff you into a suit... So hey, we've given you... an empty Freddy Fazbear head! Problem solved! You can put it on anytime, and leave it on for as long as you want. Eventually, anything that wandered in, will wander back out."

"Uh, something else worth mentioning is kind of the quirky modern design of the building. You may have noticed there are no doors for you to close, heh. Uh, but hey, you have a light! And even though your flashlight can run out of power, the building cannot. So, don't worry about the place going dark."

During night two, Withered Foxy (an animatronic from the old location[NOT FNAF 1]) is activated. Withered Foxy is not affected by the spare head, instead you are required to use you flashlight to deter him.

'"Uh, by now I'm sure you've noticed the older models sitting in the back room. Uh, those are from the previous location, and we just use them for parts now. The idea at first was to repair them... uh, they even started retrofitting them with some of the newer technology, but they were just so ugly, you know? And the smell... Uh, uh. so the company decided to go in a whole new direction and make them super kid-friendly! Uh, those older ones shouldn't be able to walk around, but if they do, the whole Freddy head trick should work on them, too, so... whatever. Uh... heh... I loved those old characters. Uh, did you ever see Foxy the pirate? Oh wait, Foxy... Oh yeah, Foxy. Uh, hey listen! Uhh, that one was always a bit twitchy. Uh... I'm not sure if the Freddy head trick will work on Foxy. Uh, If for some reason he activates during the night, and you see him standing at the far end of the hall, uh, just flash your light at him from time to time. Those older models would always get disoriented with bright lights. It would cause a system restart or something."'

The Phone Guy also mentions the Marionette, more commonly called, The Puppet. The Marionette is able to access anywhere in the building, it was created to ensure the safety of Henry Emily's (Co-Founder) daughter, Charlie.

"One more thing: don't forget the music box. I'll be honest, I never liked that puppet thing. It's always... thinking, and it can go anywhere... Uh, I don't think a Freddy mask will fool it, so just don't forget the music box."

At some point (presumably after the events of FNAF 2), the Marionette is trapped inside it's box, unable to protect Henry's daughter. Charlie is murdered by William Afton (Founder of the franchise, main antagonist of the series). The Puppet goes outside to attempt to find Charlie, but is damaged by the heavy rain. The Marionette encounters Charlie's corpse and the disfigured puppet, unable to stand, crawls to it. Once it had reached Charlie's body, it deactivates, hugging Charlotte's corpse, causing her soul to possess it.

During night three, the Phone Guy mentions what is now referred to as 'The Mangle'. The Mangle was originally a redesigned version of Withered Foxy, as they realised the original design of the pirate wasn't child friendly.

"They tried to remake Foxy, ya know? Uh, they thought the first one was too scary, so they redesigned him to be more 'kid-friendly' and put him in Kid's Cove. To keep the toddlers entertained, you know... But kids these days just can't keep their hands to themselves. The staff literally had to put Foxy back together at the end of every shift. So eventually they stopped trying and left him as some kind of 'take apart, put back together' attraction. Now he's just a mess of parts. I think the employees refer to him as just 'the Mangle'. Uh..."

The Phone Guy also mentions the spread of rumours concerning issues around the establishment.

"Oh, hey, before I go, uh, I wanted to ease your mind about any rumors you might have heard lately. Uh, you know how these local stories come and go and seldom mean anything. I can personally assure you, that whatever is going on out there, however tragic it may be, has nothing to do with our establishment. I-It's just all rumor and speculation... People trying to make a buck, you know... Uh, our guard during the day has reported nothing unusual. And he's on watch from opening 'til close."

During the fourth night, the Phone Guy expands on the ongoing investigation concerning the rumours he mentioned on the previous night.

"Okay, so uh, just to update you, uh, there's been somewhat of an, uh, investigation going on. Uh, we may end up having to close for a few days, I don't know. Uh, I want to emphasize, though, that it's really just a precaution. Uh, Fazbear Entertainment denies any wrongdoing. These things happen sometimes. Um, it'll all get sorted out in a few days. Just keep an eye on things and I'll keep you posted. Uh, just as a side note, though, try to avoid eye contact with any of the animatronics tonight if you can. Someone may have tampered with their facial recognition systems; we're not sure. But the characters have been acting very unusual, almost aggressive, towards the staff. They interact with the kids just fine, but when they encounter an adult, they just... stare."

The mention of the animatronics facial recognition software having been tampered with is presumed to be William's doing.

In night five, the Phone Guy explains that the building has been locked down, any previous employees (Presumably meaning Afton) are officially banned from the establishment. No one is allowed in or out. He also mentions the original location (Not the FNAF 1 location) 'Fredbears Family Diner' when saying they are trying to contact the owner (William Afton). This original location is the theorised location of the two bite incidents (1983 and 1987).

"Um, hey, uh, keep a close eye on things tonight, okay? Uh, from what I understand, the building is on lockdown. Uh, no one is allowed in or out, y'know. Especially concerning any... previous employees. Um, when we get it all sorted out, we may move you to the day shift. A position just became... available. Uh, we don't have a replacement for your shift yet, but we're working on it. Uh, we're gonna try to contact the original restaurant owner. Uh, I think the name of the place was... 'Fredbear's Family Diner' or something like that. It was closed for years, though, I doubt we'll be able to track anybody down."

On night six, the final night of the second game, the Phone Guy says that one of the old suits (Springlock Suits) have been used by someone (this is presumably Afton's doing again).

"Hello? Hello... uh... what on Earth are you doing there? Uh, didn’t you get the memo? Uh, the place is closed down, at least for a while. Someone used one of the suits. We had a spare in the back, a yellow one, someone used it... Now none of them are acting right. Listen, j-just finish your shift. I-It’s safer than trying to leave in the middle of the night. Uh, we have one more event scheduled for tomorrow, a birthday. You’ll be on day shift. Wear your uniform, stay close to the animatronics, and make sure they don’t hurt anyone, okay? Uh, for now just make it through the night. Uh, when the place eventually opens again I’ll probably take the night shift myself."

 FNAF 3: 

FNAF 3 is set 30 years after the events of FNAF 1, William Afton has been killed by one of his own creations and is supposedly no longer a threat.

The Phone Guy is more formal than in the previous games, this is because he is not actually talking to the player after his shift, instead they are actually old recordings of him explaining how to use the spin flock suits. There is no phone call during the first night.

In night two, we discover that William Afton is not in fact 'no longer a threat'. William returns, re-animated inside one of the springlock suits, Springbonnie. We refer to this re-animated murderer as 'Springtrap'.

'"Uh, hello! Hello, hello! Uh, welcome to your new career as a performer/entertainer for Freddy Fazbear's Pizza. Uh, these tapes will provide you with much needed information on how to handle/climb into/climb out of mascot costumes. Right now, we have two specially designed suits that double as both animatronics and suits. So please pay close attention while learning how to operate these suits as accidents/injuries/death/irreparable and grotesque maiming can occur. First and most discussed is how to operate the mascots while in animatronic form. For ease of operation, the animatronics are set to turn and walk towards sounds they hear which is an easy and hands-free approach to making sure the animatronics stay where the children are for maximum entertainment/crowd-pleasing value. To change the animatronics to suit mode, insert and turn firmly the hand crank provided by the manufacturer. Turning the crank will recoil and compress the animatronic parts around the sides of the suit, providing room to climb inside. Please make sure the spring locks are fastened tight to ensure the animatronic devices remain safe. We will cover this in more detail in tomorrow's session. Remember to smile; you are the face of Freddy Fazbear's Pizza."'

In the third night, the animatronics we call 'Phantoms' are active. These animatronics cannot kill the player, however they give Afton a chance to get closer to the player as they cause the systems to break an need re-booting.

The Phone Guy returns to explain how the springlocks can cause irreparable damage to the users.

'"Uh, hello, hello. Uh, for today's lesson, we will be continuing our training on proper suit-handling techniques. When using an animatronic as a suit, please ensure that the animatronic parts are tightly compressed and fastened by the spring locks located around the inside of the suit. It may take a few moments to position your head and torso between these parts in a manner where you can move and speak. Try not to nudge or press against any of the spring locks inside the suit. Do not touch the spring locks at any time. Do not breathe on the spring locks, as moisture may loosen them, and cause them to break loose. In the case of the spring-locks come loose while you are wearing the suit, please try to maneuver away from populated areas before bleeding out, as to not ruin the customers' experience. As always, if there is ever an emergency, please go to the designated safe room. Every location is built with one extra room that is not included in the digital map layout programmed in the animatronics or the security cameras. This room is hidden to customers, invisible to animatronics, and is always off-camera. As always, remember to smile; you are the face of Freddy Fazbear's Pizza."'

During the fourth night of the game, the Phone Guy mentions of 'multiple and simultaneous springlock failures' that cause a change of company policy. These springlock failures were originally thought to be reference to William's death. However, they are now theorised to be the employees who became the 'Shadow Animatronics'.

"Uh, hello? Hello, hello! Uh, there's been a slight change of company policy concerning use of the suits. Um, don't. After learning of an unfortunate incident at the sister location, involving multiple and simultaneous spring lock failures, the company has deemed the suits temporarily unfit for employees. Safety is our top priority at Freddy Fazbear's Pizza, which is why the classic suits are being retired to an appropriate location, while being looked at by our technician. Until replacements arrive, you'll be expected to wear the temporary costumes provided to you. Keep in mind that they were found on very short notice, so questions about appropriateness/relevance should be deflected. I repeat, the classic suits are not to be touched, activated or worn. That being said, we are free of liability, do as you wish. As always, remember to smile; you are the face of Freddy Fazbear's Pizza."

On the fifth night, the Phone Guy mentions that one of the springlock suits has been 'noticeably moved'. This is theorised to be William Afton utilising the suit to lure children away from the main attraction to murder them.

"Hello? Hello? Um, this is just a reminder of company policy concerning the safe room. The safe room is reserved for equipment and/or other property not being currently used and is in fact a safety location for employees only. This is not a break room, and should not be considered a place for employees to hide and/or congregate - and under no circumstance should a customer ever be taken into this room and out of the main show area. Management has also been made aware that the Springbonnie animatronic has been noticeably moved. We would like to remind employees that this costume is not safe to wear under any circumstances. Thank you and remember to smile; you are the face of Freddy Fazbear's Pizza."

 FNAF 4: 

Animatronics:

Nightmare Bonnie, Nightmarionne, Nightmare Freddy, Nightmare Chica, Nightmare Foxy, Nightmare Fredbear, Nightmare.

In FNAF 4 you don't receive any phone calls. Instead you are in a bedroom, fending against nightmare animatronics.

The animatronics are theorised to be the hallucinations of Evan Afton, William's youngest son, the victim of the bite of '83. He was put in a coma having had his frontal lobe removed by Fredbear.

Another theory is that they are Evan's brother and his friends using William's invention of 'Illusion Discs' to terrorise Evan, creating 'nightmarish' versions of his beloved father's creations. Illusion Discs make sound frequencies that can influence what the human brain sees.