User:Jeff Silvers/Places in Zelda II: The Adventure of Link

There are a number of locations in the video game Zelda II: The Adventure of Link. The game map is split up into two continents, each with its own distinct areas, palaces, and towns.

Bagu's House
A log cabin in the woods just east of Moruge Swamp, this house serves as the residence of Bagu, a friend of a guard in Saria. He gives Link a letter to deliver to the guard, who in turn allows Link to cross the river into Death Mountain.

Cemetery
A large graveyard located south of Mido inhabited by various ghouls. In the center of the cemetery is the King's Tomb, which is dedicated to the ancient King of Hyrule. The cemetery contains a false grave which serves as a tunnel to the island southeast of the cemetery (where Link discovers the Island Palace).

Death Mountain
Located in the southern most area of Hyrule, Death Mountain is home to a convoluted series of interconnected caves. It is also home to Spectacle Rock and Spectacle Cave, which houses the Hammer.

Death Mountain Area
A small area south of Death Mountain proper, complete with a lake, two wooded areas, and a cemetery, Death Mountain Area is possibly the location of the first Legend of Zelda.

Midoro Swamp
A long, narrow swamp surrounded by mountains on all sides except the east. The mountains on the west side separate it from Moruge Swamp. Midoro Palace is located at the west end.

Moruge Swamp
A swamp south of Ruto. Its northeast border is formed by a mountain which separates it from Midoro Swamp. This mountain is also the location of a cave wherein a bottle of sacred water is found. There is also a Link doll hidden in this swamp.

Parapa Desert
A desert located in the northeastern most part of the continent. It is accessible only through a cave located northeast of Rauru. Parapa Palace is located here.

Tantari Desert
A desert located due north of the North Palace and west of Parapa Desert (the two deserts are separated by a sound).

Desert Cave
Located in the center of Tantari Desert, the Desert Cave houses a trophy lost there by its original owner.

Mido
A coastal village north of the Cemetery and on the eastern border of the West Continent. The town is located just north of the pier Link uses to travel from the West Continent to the East Continent. An old man in Mido will teach Link the Fairy Spell. There is also a church in this town wherein a swordsman will teach Link the downward thrust, a special sword maneuver. This town is apparently named after Mido, the leader of an ancient group of forest-dwellers known as the Kokiri.

Rauru
A small town surrounded on the west and east by woods. An old man who lives here teaches Link the Shield Spell. This town is named after Rauru, the ancient Sage of Light.

Ruto
A village located in the mountains in the northwestern most part of Hyrule. Ruto is home to Error (a character whose name has made him somewhat of an Internet meme). Link learns the Jump Spell from an old wise man here. This town is named after Ruto, the ancient Sage of Water.

Saria
A town directly north of Death Mountain, with a river serving as a border between the two. For reasons unknown, the town's guardsmen are reluctant to allow travelers passage over the river's bridge into Death Mountain. Some of this town's inhabitants are actually monsters who have taken on human form (and who will attack Link if approached). Link learns the Life Spell from an old man in this village. This town is named after Saria, the ancient Sage of Forest.

Island Palace

 * Special item: Raft
 * Boss: Ironknuckle

This palace, located on a mountainous island south of the Cemetery, is accessible only through a tunnel connecting the island to a false grave in the Cemetery. It is here that Link finds the raft, which is required to travel between the continents. The boss guarding the crystal in Island Palace is an Ironknuckle on horseback.

Midoro Palace

 * Special item: Glove
 * Boss: Helmethead

Located at the west end of Midoro Swamp.

North Palace
This is where Link starts his adventure. It is the resting place of the sleeping Princess Zelda, and serves as the only "safe" palace in the game. It is located in the northern half of the West Continent, with Tantari Desert to the north, mountains to the west and south, and woods (and Rauru) to the east. It is surrounded by a moat.

Parapa Palace

 * Special item: Candle
 * Boss: Horsehead

A palace located at the northern tip of Parapa Desert. This is the first palace Link encounters in the game (excluding North Palace). Hidden deep within this dungeon is the candle, an item which serves to light up darkened areas (especially caves). The boss of this palace is Horsehead, a knife who (as his name suggests) has the head of a horse. Link receives his first crystal after defeating him.