User:JeremyDalglish/sandbox

Article Evaluation
Article Chosen: Social science

- Everything in the article is relevant to the article topic, it is organized alphabetically by subcategory of social science which makes the article really easy to navigate.

-None of the information was out of date, the article included information from both the past and more recent times, showing the development of the social sciences over the year

-I can't think of much to be improved upon currently, the article contains a lot of information to summarize each of the social sciences, with links to get a more in depth look at each individual one

-The article is entirely neutral, I can't find a section that seems biased in anyway

-I feel as if all of the different social sciences are fairly represented, however I did notice that there is more information on topics such as Sociology and Psychology than their is on Political Science for example

-All the citations that are included at the bottom of the article seem to be appropriate, additionally all the links that I clicked on took me to the correct page based on what was being discussed in the article at the time

-All the information seems to be coming from appropriate unbiased sources, but without digging deeper into all 45 sources I can't fully support that claim, but from what I have read the sources seem to be good, reliable sources of information

-In the talk page they are discussing things such as the wording of social science (since they referred to it as an academic discipline instead of a science), Additionally someone recently suggested that the social science Wikipedia page merge with the Human science Wikipedia page because he states they cover similar topics.

-The article has been rated as a level 3 vital article, and it is also labeled as a C-class article

Potential Article Choices
Related to Class:

Human-computer interaction

Consumer-Electronics (Sub categories: Home Automation, Personal Computers)

Unrelated topics of interest:

Philadelphia Phillies (wiki project)

Green Bay Packers (wiki project)

Article Chosen: Personal Computers

Edit Log: Personal Computers
Added Citation about Graphical User Interfaces to support the information given under Software>Operating System.

Personal Computers Contributions Draft
(According to the talk page on Personal Computers the To-do list for Personal Computers includes Adding a DVD/CD-ROM peripheral section, and other peripherals such as DSL/Wireless/Cable Modems, Web cams, Memory Sticks/Readers etc. Also requested was discussion about Heathkit computers in the early history section particularly the H-8, H-89, and H-11 models due to their popularity in the early 1980s.)

Heathkit Portion (to be inserted into History section of wiki page)
In 1977 the Heath company began to introduce their own personal computer kits known has Heathkits, starting with the Heathkit H-8, which was shortly followed in by the Heathkit H89 in late 1979. With the purchase of the Heathkit H8 you would obtain the chassis and CPU card to assemble yourself, additional hardware such as the H8-1 memory board that contained 4k of RAM could also be purchased in order to run software.The Heathkit H11 model was released in 1978 and was one of the first 16-bit personal computers, however due to its high retail cost of $1,295 was discontinued in 1982

Peripheral portion (to be inserted into hardware section of wiki page)
A peripheral is "a device connected to a computer to provide communication (such as input and output) or auxiliary functions (such as additional storage)". Peripherals generally connect to the computer through the use of USB ports or inputs located on the I/O panel. USB Flash Drives provide portable storage using flash memory which allows users to access the files stored on the drive on any computer. Memory cards also provide portable storage for users, commonly used on other electronics such as mobile phones and digital cameras, the information stored on these cards can be accessed using a memory card reader to transfer data between devices. Webcams, which are either built into computer hardware or connected via USB are video cameras that records video in real time to either be saved to the computer or streamed somewhere else over the internet. Game controllers can be plugged in via USB and can be used as an input device for video games as an alternative to using keyboard and mouse. Headphones and speakers can be connected via USB or through an auxiliary port (found on I/O panel) and allow users to listen to audio accessed on their computer, however speakers may also require an additional power source to operate. Microphones can be connected through an audio input port on the I/O panel and allow the computer to convert sound into an electrical signal to be used or transmitted by the computer.

Adjustment to gaming portion (Report cited in Gaming portion has since changed and is no longer true)
"According to an April 2014 market analysis, Gaming platforms like Steam (software), Uplay, Origin, and GOG.com (as well as competitive e Sports titles like League of Legends) are largely responsible for PC systems overtaking console revenue in 2013." - Current Statement which is false.

New Statement: According to an April 2018 market analysis done by Newzoo, PC gaming has fallen behind both console and mobile gaming in terms of market share sitting at a 24% share of the entire market. The market for PC gaming still continues to grow and is expected to generate $32.3 billion in revenue in the year 2021. PC gaming is at the forefront of competitive gaming, known as Esports with games such as League of Legends and Overwatch leading the industry that is suspected to surpass a billion dollars in revenue in 2019

Peer Review/Peer Review Response
I was unable to find any drafts within other students' sandboxes and could not write a peer review. Nor did anyone write a peer review on my draft so I have nothing to respond to.

Bibliography: Personal Computers
Graphical User Interfaces:

HeathKit H8 Computer