User:Jjtrauger/sandbox

=Octagami's Servers= Octagami runs all the servers listed here, organized into different names:

These servers function off of many plugins, and is categorized as a "towny" server. The server functions as a place for towns to be created, interact with other towns, declare wars, focus on jobs, etc. Towns can go inactive however, and info on that is here: http://www.mayhem-multiverse.com/wiki/index.php/Inactivity. OMM and Omniverse both have their own separate Wastelands servers as well. The remainder of this wiki page lists mechanics regarding the general towny system, with commands included.

OMM
Octagami's Mayhem Multiverse is a combination of towny servers all run by Octagami. These towny servers can all be warped to using the command,  /warp (server name) . These are Settlement servers. There are also resource servers known as the Wastelands and the Bloodlands, and a Shop server, which can all be warped to using  /warp (server name) .

Settlement Worlds
Settlement worlds are separated into two categories: claimed land and the Wilderness. All Settlement worlds of OMM are  Eden ,  Elysium ,  Antara ,  Kyvos , and the Nether Setlements of  Old Nether  and  Antara Nether . There is also the  Farlands , unlocked upon achieving the rank of  Farlander , and the  Skylands , which can be traveled to by flying (which is unlocked upon achieving the rank of  Skylander ) 256 blocks upwards once in the  Farlands .

Claimed Land
Settlement worlds are servers in which towns can be started and expanded, but the world cannot be modified beyond the land that is claimed by the town one resides in. The world is split into plots, each plot being exactly the (16 block width and 16 block length) server chunks. Within claimed land, players may build and destroy freely, given it is one's own town. Anyone can claim land, given enough money is in the town bank or one's balance. Plots of land separate from a town's original location can be claimed and expanded as well, and these are known as outposts. Up to seven outposts can be claimed for any town by using /t claim outpost. These can be teleported to using /t outpost (outpost number). The amount of plots a town is able to claim varies, increasing as town populace increases. By default, it is impossible to alter any territory claimed by a town a player is not a resident of; this prevents griefing and allows for a safe place to grow a town. Unless preferences are changed, firespread and explosion damage is disabled in towns, so nobody has to worry about those nasty creepers destroying their homes.

Town Limits and Extra Info
Towns have limits of how much can be claimed, bought, etc. These limits usually depend on the amount of players who are current residents of the town. A town can claim up to 576 plots of land (with the exception of Legacy Towns, or towns from the oldest server Sol that existed before OMM, which have a plot limit of 1024 plots instead), and this number can be increased by buying more town plot slots. A town can only have so many animals within town borders. This number is equal to the amount of claimed plots a town has, plus sixteen. This limit is in regards to ALL animals, even polar bears, llamas, and villagers.

A town has different statuses depending on how many resident reside in the town:

Wilderness
In Settlement worlds, there is also the Wilderness. These are plots of land that are unclaimed, can be claimed, but cannot be built upon or destroyed whatsoever. Though all Wilderness can be claimed, it is against server rules to claim land close enough to an already existing town such that it inhibits that town's ability to expand. There is an automatic towny prevention with this; the towny plugin won't let you claim close to other people within 2 plots.

Wastelands
Wastelands, also known as resource worlds, serve as a place for players to collect resources. It cannot be claimed or built upon, aside from simple materials such as dirt, cobblestone, and torches. It can, however, be destroyed at all parts with the exception of the Wastelands spawn. Players can come here to mine as much as possible, loot treasure from dungeons or other structures, etc. PvP is disabled in the Wastelands. There is a variation of the Wastelands called the " Bloodlands ," which is similar to the Wastelands in all ways except that PvP is enabled. Every two weeks on Friday, the Wastelands is reset with a new seed so that players can continue to obtain resources from a fresh world.

=Towny Commands= In order to organize towns, such as founding, expanding, and manipulating one's town, many commands have been created for use. Here is a list of different types of commands for towns regarding the Settlement worlds, provided with information about them


 * Commands starting with "/t" or "/town," which can be used interchangeably. Commands starting with "/t" (or "/town") are in regards to general towns. Commands starting with "/plot" are in regards to the properties of specified plots within a town. "The player" refers to the player typing the command. Text inside parentheses refer to what the player needs to replace that text with.

Commands Accessible to Players of the "Surveyor" Rank
The Surveyor Rank is a towny rank whose purpose is to explore and claim land for the town. So, they only have access to claim the following commands:

Commands Accessible to Players of the "Deputy-Mayor" Rank
Deputy-Mayors are a towny rank similar to the mayor, and effectively has access to the commands a mayor has, excluding adding him/herself as the mayor. The deputy-mayor has access to commands regarding general internal changes, but no external diplomatic changes, such as declaring war.

Commands Accessible to Players of the "Assistant" Rank
The Assistant is a rank in a town that mainly has access to dealing with internal diplomacy and plot preferences.

/t toggle Commands
Toggle commands turn the following options from on to off if already on, and off to on if already off.

Commands Accessible to Mayors
Mayor is the rank given to the founder of a town, or to a player given the rank by the mayor before him/her. Mayors have access to all commands regarding their town, and more.

Commands Relating to External Diplomacy
=Omniverse= Octagami's Omniverse uses a similar system, almost identical commands, and mostly the same plugins as OMM; for example, the warp command to teleport to a random place in the Settlement World of Omniverse (known as Prime ) is  /Rwarp  or  /Rwarp Prime . However Omniverse is very different from OMM. Omniverse is generally more difficult, in that there is a more team based reliance for jobs, a lesser material yield, and mcMMO was completely removed. When switching jobs, if it is a not a primary job, 25% of the player's experience for that job is subtracted. Job upgrades do not exist as they do in OMM, and instead there is a training system. As mcMMO was removed, each job does not acquire special skills upon the player. For more info on jobs and how they work, click REPLACE THIS TEXT WITH HYPERLINK TO THE NEW JOBS WIKI and click here: http://www.mayhem-multiverse.com/forums/threads/jobs-planned-abilities-and-bonuses.30262/.

Omniverse Wastelands
As the Settlement Worlds and mechanics are different in Omniverse, so are the Wastelands. As opposed to the two week reset that OMM experiences, Omniverse Wastelands reset every Friday. The player can use  /warp wl  to teleport to the wastelands, but unlike OMM, there are also separate commands to teleport a vast distance in the cardinal directions;  /warp north ,  /warp northeast ,  /warp east ,  /warp southeast ,  /warp south ,  /warp southwest ,  /warp west , and  /warp northwest . Acquiring resources is more difficult as yields were decreased. For example, a wood log is crafted into a wood plank, and diamond ore yields the player a diamond shard which nine can be crafted together to create a diamond. Due to the law of supply and demand, the lessening of resources does result in a stable, player based economy, hence Omiverse is known as having a better economy than OMM.