User:John Cummings/Articles/pegging (game)

Pegging is a game, usually played in a public place where clothes pegs are covertly attached to people’s clothes.

Aims
The aims of the game is to “peg” either another player or a member of the public without being detected. In addition a person who is playing the game also has to catch people “pegging” them.

There are two main types of pegging:
 * 1) To attach the pegs so that they appear to have been accidentally left on the clothes after drying.
 * 2) To “peg” someone in a difficult or hard to reach place whilst remaining undetected.

Equipment
Players generally use cheap plastic or wooden lever action clothes pegs as designed by David M. Smith. The one-piece wooden clothes peg, created by Jérémie Victor Opdebec, is less popular due to it’s difficulty of use in the game.

Often players will mark their pegs with a name (often a pseudonym), image or message to the victim or viewers of the peg whilst attached.

Rules and Points
There are no set rules or points systems, generally kudos are achieved by	•	pegging difficult or unusual places •	the length of time the peg is undetected by the person it is attached to	•	other people seeing the peg •	number of pegs attached to a single person

Tails
many pegs can be joined together to form a “tail” which can be attached to the "target" to appear as a tail

Origins
Pegging has been developed many times separately In Monmouth, Wales

Popularity
There are many pegging groups on the internet, Facebook group members number over 3000

Terminology
The players of the game are usually referred to as players or contestants, the people being “pegged” are usually referred to as targets or victims