User:Jys116/sandbox

SCP-106

SCP-106 is one of three antagonists in the horror game SCP Containment Breach. It is a Keter class object meaning it is extremely dangerous. It has the ability to phase through solid matter and detect where the player is at all times. it's coded to appear in certain rooms but also pops up at random times, the only way to escape it is to run until it gets bored, or lead it into a tesla gate to shock it. Once it captures the player it will bring them into the pocket dimension in which it will torture and try to kill the player, the only way to escape is to find your way through the maze and if you go down the right path, you'll be teleported into HCZ with a limp that only heals with SCP-500. It's document can be found in office rooms.

Re-containment

SCP-106 can be re-contained in room106 in HCZ by walking down the stairway and activating "Sound Transmission" And deactivating "Electro-magnetic Manuel Reboot", then activating "Femur Breaker", You will see SCP-079's face flash on the screen and then hear screams, then, watch the screen next to the femur breaker and wait for 106 to appear, then turn off "Sound Transmission" and "Electro-magnetic Manuel Reboot". And then SCP-106 will be re-contained.

Re-containing 106 makes the game easier, but denies the only good ending of all 4 endings.

In-game

SCP-106 in-game is an extremely dangerous and unpredictable SCP that appears and kills constantly through out your journey. in room3_2 you can see a brutally wounded corpse fall from the ceiling, this room event where the corpse falls is labeled "106victim". In endroom there is an event where a janitor tries to approach the player only to be killed by SCP-106. In the Gate A ending where 106 has not been contained SCP-106 is the only SCP to escape the facility entirely and shrugs off a blast from a high-powered turret before disappearing to look for it's next victim. It appears in many rooms and will constantly pursue the player throughout the game.