User:KaoS Contingency

2003 - The birth of KaoS

Our origin.

2003, was the first year KaoS was out in the field. Although not as an MGC but as a single gaming clan. It all started when the two founders met each other while gaming for their clans in Ravenshield, a realistic FPS shooter. I (Smuggy) was personally playing in a different clan at this time. But shortly after joined what was then called "The Brotherhood of Steel", a clan founded by Proximo in Ravenshield.

Cooperation kickoff.

After a short while in which me (Smuggy) and Proximo worked together in the Brotherhood of Steel we (Smuggy and Proximo) found that both of us had aspirations for something bigger than just one game. We firstly founded a new clan, called KaoS. The website was redone, a new domain was registered and we were good to go, well almost good to go anyway...lots of work followed.

The first team to join up.

Our first team talks.

It took some time but we were finally ready to go as the first talks of cooperation were established between a ut2k4 team known as the "sap sjappies".

The management.

By now we had established a management team for KaoS. Which at this point (if memory serves correct) consisted of Smuggy, Proximo, Chaplain and Smith. But we all soon realized that we needed more to help us out. This need for more voiced itself in the ut2k4 team that first joined up. We had KurD and Burt later on Wuzzel, and so on the management started to expand.

More teams talk.

After many teams followed, of which some players are now cup/ladder admins for clanbase as well as some being part of currently successful multigaming clans, we had set the basis for a good multigaming clan to reach further heights.

2004 - KaoS Renamed

The status of KaoS.

At this point we had about 3-4 teams running with us. Of which one was resident in Battlefield:Vietnam. It came to our knowledge that there were other teams around using the KaoS name. So after some short discussions, where name changes like ‘’eSotheric divinities’’ occurred, we decided to take a different approach.

 Alternative renaming.

Why not keep our name and extend it? That is how the KaoS Contingency was forged. Contingency was chosen due to one of the definitions that belong to this word: A possibility that must be prepared for. The possibility that someone had the same name as us was there, we thought it to be a remote possibility..but we were wrong.

2005 - The end of KaoS Part1

Awards and success.

Our Ravenshield team had established a 3rd place in the Ravenshield cup. Our MoHAA team had gotten a 3rd place in the open cup and even qualified to participate in the non open cups. Our ut2k4 team had gotten good ladder positions throughout 2004 in the ONSlaught ladder.

Focus.

We never had focused on only getting the top teams. But unknowingly we managed to establish ourselves somewhat anyhow. We had our drawbacks quite obviously, with our Call of Duty team leader being banned for a multihack and disappearing into the mists to never be seen again.

But the point was, we never lost faith or focus and always kept going.

The ending.

However, due to many factors this was the year that KaoS ended its appearance as a multigaming clan. For one, World of Warcraft happened which many of us started to play. The two founders (me and Proximo) had a heated argument half way through 2005 which led to us both going our seperate ways.

Smuggy kept KaoS in wow but didn't have the energy or aspirations to get KaoS back on the market as a MGC. Proximo founded a new multigaming clan (glowgaming) which booked very good results.

And so 2005 passed away as a less MultiGaming successful year...but still a good one nonetheless.

2006 - World of Warcraft is a lifestyle!

That lifestyle.

We all know it was a lifestyle don't we? KaoS kept going in World of Warcraft. We weere and still are one of the 3-4 guilds on our main server (shattered-hand EU) that has been around since the release of WoW (02/05). Where many guilds have disbanded (and renamed/reestablished) we have always stood strong. On top of shattered hand we also have a guild located on the Frostmane server.

Something noteworthy. Our first team (ut2k4 sap sjappies) where the founding members amongst others of the guild "Unknown" on Aggamagan and after a server move Kor'Gall.   The 2006 conclusion.

2006 was a lot, it took a lot of energy from a lot of people to get KaoS to be an above average guild at this point. And suffice to say we all had a lot of fun. With over 100 members in KaoS and daily playing of ~4hours we had our ups and downs...but a lot of fun in the process and accomplishments.

But 2006 was the "WoW" year, nothing more than that. Do note as said above..a lot of fun, just not multigaming.

2007 - The rebirth "project.KaoS"

The forgotten.

As many had already forgotten by now, KaoS was a multigaming clan. We didn't "multigame" for 2 years, but that would come to change within the next few weeks around January-March of 2007.

Establishing old relations.

The founders of KaoS met up again after about 1.5years of cool down period. And a good go towards kickstarting the MGC period was made.

It all re-started by a little horizontal expansion inside wow. KaoS had become a two server guild. With presence at Shattered hand and now Frostmane as well.

The planning stage.

Not much needs to be said but a few weeks later the planning had started to get a management structure in KaoS once again, changing the website to help us as a multigaming clan was on of the first few goals to reach.

And here we are, on our way to multigaming once again!

http://www.kaos-eu.com