User:Kdmiller3

Ken Miller is a professional game developer originally at Activision's internal studio, where he worked as a programmer on the game that would become Battlezone (1998). He followed the Battlezone team to Pandemic Studios where he worked primarily on Battlezone II: Combat Commander, Star Wars: The Clone Wars, Star Wars Battlefront, Star Wars Battlefront II, Mercenaries 2: World in Flames, and several unreleased titles. He left Pandemic in late 2008 to join Armature Studio as senior game systems engineer.

Moby Games: Ken Miller