User:Keytone8/Country Story

Country Story is a game created by Playfish on the social networking site Facebook. The game is similar to other Facebook games like FarmVille, Farm Town, and Island Paradise, which all center around planting and harvesting crops. In addition, the player must also complete various quests, for rewards and experience points. More quests are provided with the completion of each level.

=Crops=

1 Season Crops


 * White radish
 * Green pepper
 * Corn
 * Chicken wheat
 * Carrot
 * Yellow pepper
 * Purple radish
 * Red pepper
 * Grass
 * Pea

2 Season Crops


 * Eggplant
 * Tomato
 * Chili
 * Cucumber
 * Calabash
 * Colored chili
 * Cotton
 * Pepino

3 Season Crops


 * Kumquat
 * Pumpkin
 * Watermelon
 * Strawberry
 * Grape
 * Sunflower
 * Ginseng

By clicking on each seed in the market, a player can view the price, harvest time, total income, and the total crop expected. In addition, you can choose how many seeds you want to purchase. Crops need to be watered regularly, and you can tell by the color of the plot how damp it is (the seed's water status is also displayed by mousing over it). Plants will wilt if they are not watered.

=Quests=

Quests are generally centered around harvesting a certain number of various crops. Others involve collecting raw materials, watering crops, plowing plots, helping friends, etc. There are 54 levels total, with new quests provided after the completion of each level. Quests can be rewarded with several things, including experience, gold, seeds, food (to regain energy points), and even animals (for example, chickens, which can be harvested for eggs).

=Trophies=

In addition to quests, there are also a number of trophies that a player can earn by achieving certain goals. These trophies include:


 * Hie ho, hie ho: Plow x number of times to upgrade your hoe.
 * All sprite now: Water x number of plots to increase your water capacity.
 * Crops and robbers: Take crops from your friends x number of times.
 * Gold farmer: Spend x number of coins on the market.
 * Truly gifted: Send x number of gifts to your friends.
 * What do they want now?: Visit friends x number of times.
 * Dogged resolve: Stop a thief x number of times.
 * Rock star: Collect x number of stones.
 * Wood stock: Collect x amount of wood.

The rest of the trophies are based on harvesting a certain number of each individual crop. Each trophy has multiple levels; more of the variable (the “x” number) is required for each level of the trophy.

=The Market=

In the Market you can purchase seeds (using gold coins), fertilizer (using Playfish cash), and food (using gold coins). You can also decorate with random items, fences, flowers, or trees (there are two stores for this; one for Playfish cash, and one for gold coins). You can also purchase a plot removal. Playfish cash can be purchased with real cash; gold coins are earned in-game.

=Neighbors=

The social aspect of Country Story involves several things, including:


 * watering your neighbors’ crops
 * stealing your neighbors’ crops (which can only be done 5 times a day)
 * brushing your neighbors’ animals
 * sending your neighbors gifts
 * completing neighbor-related quests/achievements
 * collecting raw materials (stones and wood) from your neighbors’ land

Neighbors can be added by sending invitations to your Facebook friends, or adding friends who already use the app.

Players can become a fan of Country Story on Facebook, and leave reviews on the game’s page. They can also participate in the Playfish forum to suggest feedback and connect with other users. There are currently over 7,200,000 Country Story players on Facebook.  Currently it is only a Facebook app, but there has been speculation that like other games, it may be developed for the iPhone. However, Country Story only ranked at #13 in a list of top 25 Facebook games, so other games may take priority for the iPhone. 

External links:


 * http://www.playfish.com/?page=game_countrystory
 * http://www.facebook.com/countrystory