User:Klytos/Testing Zone

Modules to Download

 * Module B: Maps with pre-printed terrain on them (asteroid fields, gas giants...). Out of print.
 * Module C5: The Magellanic Cloud (2006): A new setting with new empires for SFB, all based in the Small Magellanic Cloud.
 * Module G3: Master Annexes (2009): All the annexes (listings that give miscellaneous ship capabilities), updated for all products through the end of 2008, and contains some BPV adjustments.
 * Module P: Galactic Smorgasbord (1995): A medley of preview/playtest scenarios from planned upcoming modules.
 * Module R11: Support Ships (2007): Mostly non-front line, or 'support echelon' ships, but with a good number of combat ships as well.
 * Module T: Tournament Battles (2000): Contains a guide to running sanctioned tournaments, which rules are used in tournaments, and SSDs for the balanced tournament cruisers.
 * Module TR: Tournament Reference (2001): Gives all of the empire, weapon, and technology rules needed strictly for tournament play.
 * Module W: Space Battle Maps (2001): Large map with 1.25" hexes, and color cutouts for use as terrain.
 * Module X1R: X-Ship Reinforcements (2008): More X-Ships and associated support vessels.
 * Module Y2: Early Years Reinforcements (2008): Additional rules and ships from the dawn of tactical warp drive.
 * Module Ω1: The Omega Sector (1999): First in a series detailing a separate setting for SFB.
 * Module Ω2: Omega Reinforcements (2000)
 * Module Ω3: The Omega Wars (2000)
 * Module Ω4: The Omega Rebellion (2002)
 * Module Ω5: Omega Flotillas (2008)

Modules To Purchase

 * Basic Set (1990) (1994) (1999) (2005): Needed for all other sets. Boxed set. Basic and intermediate rules, with a few advanced concepts. Has Federation, Klingons, Romulans, Kzintis, Gorns, Tholians, and Orion Pirates.
 * Advanced Missions (1990) (1999): Introduces various advanced rules, and ships for all empires in Basic Set. Boxed set.
 * Module C1: New Worlds I (1991) (1994) (1999): Rules and ships for three empires from previous editions: Hydrans, Lyrans, and WYN.
 * Module C2: New Worlds II (1991) (1994) (1999): Rules and ships for three empires from previous editions: Andromedans, ISC, and Neo-Tholians.
 * Module C3: New Worlds III (1993) (2004): Rules and ships for new empires: Andromedans (bases), WYN ('fish' ships), Seltorians, and LDR.
 * Module J: Fighters (1991) (1994): Rules that detail the use of fighters, particularly in combat against other fighters.
 * Module J2: Advanced Fighters (2002): Presents new carrier types, and several advanced options for use with fighters.
 * Module R1: Bases & Auxiliaries (1992): Extra ships, and player reference.
 * Module R2: Federation, Kzinti, Andro, Orion (1992): Extra ships from previous editions.
 * Module R3: Klingon, Hydran, Lyran, WYN (1992) (2000): Extra ships from previous editions.
 * Module R4: Romulan, Gorn, Tholian, ISC (1992) (2001) (2002): Extra ships from previous editions.
 * Module R5: Battleships (1992) (1994): New heavy ships for most empires. First all-new Captain's product.
 * Module R6: The Fast Warships (1995) (2000): New ship types for most empires.
 * Module R7: Dreadnoughts at War (1999): New ship types for most empires.
 * Module R8: System Defense Command (2004): Old ship types upgraded to newer technology for local defense.

Secondary Modules

 * Module D3: Booms and Saucers (1993): SSDs for separated Federation saucers and Klingon booms.
 * Module F1: The Jindarians (1995) (2005): Presents a single new Alpha-octant empire.
 * Module F2: The Vudar Enclave (2005): Presents a single new Alpha-octant empire.
 * Module K: Fast Patrol Ships (1991) (2000): All the rules needed for the operations of PFs, short-range, diminutive ships and their tenders.
 * Module M: Marines (1995) (2008): Advanced boarding party and ground combat rules. Presented all as one perfect-bound book. 2008 edition features separate rule and diagram books.
 * Module R10: The New Cruisers (2003): Variants for all the New Heavy Cruisers.
 * Module R11: Support Ships (2007): Mostly non-front line, or 'support echelon' ships, but with a good number of combat ships as well.
 * Module X1: X-Ships (1994): Rules for late-era advanced ships.
 * Module X1R: X-Ship Reinforcements (2008): More X-Ships and associated support vessels.
 * Module Y1: The Early Years (2000): Rules for early era ships from the dawn of tactical warp drive.
 * Module Y2: Early Years Reinforcements (2008): Additional rules and ships from the dawn of tactical warp drive.

Other Modules

 * Module A+: Captain's Yeoman: Play aids. Originally Module A: Battlecards, published slightly before 'Doomsday'.
 * Module B: Maps with pre-printed terrain on them (asteroid fields, gas giants...). Out of print.
 * Module C4: Fleet Training Centers (1995): Rules and ships for 'simulator empires'. These have no part in actual SFU history, but were published for new tactical challenges.
 * Module C5: The Magellanic Cloud (2006): A new setting with new empires for SFB, all based in the Small Magellanic Cloud.
 * Module E2: Triangulum Galaxy: Playtest/preview pack for a new setting with new empires.
 * Module G3: Master Annexes (2009): All the annexes (listings that give miscellaneous ship capabilities), updated for all products through the end of 2008, and contains some BPV adjustments.
 * Module H1: Megahex (2005): Color 1" ship counters. The first two sheets are the same sheets that come with Federation Commander: Klingon Attack, Klingon Border, Romulan Attack and Romulan Border.
 * Module P: Galactic Smorgasbord (1995): A medley of preview/playtest scenarios from planned upcoming modules.
 * Module R9: The Ships That Never Were (2004): (And a few that were that shouldn't have been.)
 * Module S1: Scenario Book One (1992): Book full of scenarios, mostly adapted from earlier editions. Contains asteroid map from Module B.
 * Module S2: Scenario Book Two (1994): Book full of scenarios, generally all-new. Contains 'Blackfoot Pass' map from Module B.
 * Module T: Tournament Battles (2000): Contains a guide to running sanctioned tournaments, which rules are used in tournaments, and SSDs for the balanced tournament cruisers.
 * Module TR: Tournament Reference (2001): Gives all of the empire, weapon, and technology rules needed strictly for tournament play. (Also requires Basic set.)
 * Module W: Space Battle Maps (2001): Large map with 1.25" hexes, and color cutouts for use as terrain.
 * Module Ω1: The Omega Sector (1999): First in a series detailing a separate setting for SFB.
 * Module Ω2: Omega Reinforcements (2000)
 * Module Ω3: The Omega Wars (2000)
 * Module Ω4: The Omega Rebellion (2002)
 * Module Ω5: Omega Flotillas (2008)
 * Omega Master Rulebook (2007): Compete, updated combined rulebook containing all the rules from Omega Modules one through four. Also included all material from Captain's Logs as well as new material including A complete and updated Sequence of Play.
 * Tactics Manual (1991) (2000): Discussions on how to play the game well, covering general concepts and tactics for individual empires.
 * Campaign Designer's Handbook: A 'how to' book for setting up a campaign system for SFB.

BBV

 * Fred
 * Cyber-Hunt by Martin Peterson - featuring the Cyberons


 * The Stranger audios
 * The Last Mission by Nicholas Briggs
 * Eye of the Storm by Arthur Wallis (Nicholas Briggs)

Miscellaneous
The Shadow of the Scourge, The Dark Flame and The Company of Friends were part of Big Finish's ongoing Doctor Who line. The first two are based in the continuity of the Virgin New Adventures and feature Sylvester McCoy as the Doctor and Sophie Aldred as Ace. The latter is a set of four one episode stories starring Paul McGann's Doctor. In Benny's Story he encounters her sometime after having met her in the novels. The Plague Herds of Excelis was the epilogue to the three part Excelis cycle of Doctor Who audios, and features Iris Wildthyme, a recurring character in the Doctor Who BBC novels and Big Finish audio plays. Silver Lining was an exclusive audio drama featuring the Cybermen that came free with Doctor Who Magazine issue 351.