User:Kudos152/sandbox/Jacob Norris

Jacob Norris
Jacob Norris is a 3D artist and business owner known for his contributions of tutorials alongside various entertainment content including games and cinema. Norris is currently the President and Creative Director of Sierra Division, a creative studio he co-founded specializing in digital art content creation and outsourcing services for game and film companies worldwide. His career spans several roles at leading studios, as well as being the Art Director of PurePolygons. Beyond his contributions to game studios, Norris has had multiple freelance opportunities, including working on the feature film The Lion King, released in 2019​.

Sierra Division
Norris co-founded Sierra Division, a cloud studio of game and film artists creating digital art content and providing outsourcing services to companies around the world.

Norris lead the team in launching the companies first asset pack on the Unreal Marketplace, their Industrial Sci-Fi and Modular Oil Rig along with taking on their first outsourcing project of which was a collaboration with Astro Project on the Snoop Dogg Crip Ya Enthusiasm music video.

PurePolygons
Jacob Norris is also known as PurePolygons. Under this moniker, he has shared tutorials and artworks within the 3D community, helping to foster a culture of shared knowledge and growth in the field.​ Norris was also credited for creating technology that allowed for having procedurally generated nature environments in Unreal Engine 4.

NVIDIA
Norris was a Lead Environment Artist at NVIDIA and was part of projects including the Marbles RTX Ray-Traced game and the Sol Cinematics, which demonstrated the technology behind real-time ray tracing.

During his tenure at NVIDIA, Norris helped create tutorial videos for NVIDIA Studio Sessions that covered topics such as Omniverse Create and Adobe Substance 3D.

Kojima Productions
Norris was an Environment Artist at Kojima and worked on 'Metal Gear Solid V: The Phantom Pain'.

Naughty Dog
Norris was an Environment Texture Artist, where he worked on titles such as 'Uncharted 4', 'Resistance 3'. He credits his time at Naughty Dog as one of the greatest learning and growing experiences in his career, citing the immense talent at the studio and the passion that everyone had.

Insomniac Games
Norris was an Environment Artist at Insomniac Games​. His credits at the company span across multiple games such as 'Sunset Overdrive', 'Ratchet & Clank: Into the Nexus', 'Fuse', 'Ratchet & Clank: Full Frontal Assault', 'Outernauts', and 'Resistance 3'.

Public Appearances
Norris was a guest speaker for the Animation Smash event hosted by Los Angeles Film School in 2016.

Norris hosted a Workshop Texturing with Physics for the View Conference in 2021.