User:Kuro team/sandbox

= Onmyoji: The Card Game = Onmyoji: The Card Game is a digital collectable card game published by NetEase Games. The game tells a tale of a young onmyoji, Abe no Seimei, receiving an invitation into a lost and peaceful yokai land called Shinkiro. Aoandon recorded various yokai legends and stories and turning them into playing cards. The game is officially launch for Android and IOS on January 10th 2021.

== Game play ==

Deck
A deck contains four Shikigami, and each Shikigami must have eight cards. No more than two copies of the same card are in a deck. There are two types of deck, standard deck, and unrestricted deck. Standard deck has no more than two different factions Shikigami, and unrestricted deck can have more than two factions.

Form
Form cards are cards that will give the Shikigami addition ability with thier basic ability. Form cards have their own states and will change the Shikigami states when being played.

Faction
There are four factions, and each faction has their own specialty.

Red Lotus faction Shikigami are powerful in single combat and are skilled at dominating the battlefield.

Violet Rock Shikigami are more proficient than other factions and are able to protect their Shikigami.

Blue Mist Shikigami are experts at control and manipulation compared to other factions. They have more flexible options to change the situation in the battlefield.

Green Leaf Shikigami are known for their mobility. They are usually able to act more often than other factions in one turn.

Shield and Fragile
Any unit that has Shield will take less damage according to the amount of Shield they have, Shield will be remove according to the damage receive. Any unit that has been inflict by Fragile will take additional damage according to the amount of Fragile inflicted, Fragile will be removed on the next damage received. If the unit have any Shield or Fragile left it will be removed at the start of that player turn.

Combat
At the start of the combat the 4 Shikigami from the deck will be placed in a random position. The leftmost Shikigami will level up first. The player will level up a Shikigami once at the start of the turn, and the Shikigami with the lowest level will be available to level up. Shikigami can level up to level three. Shikigami can use a card corresponding to their current level or below. They cannot use a card that is a higher level than their current level.

Player will be randomly selected to go first. Player who goes first will start out with 1 orb and 1 assault attempt and will gain an extra level up on their 7th turns. The player who goes second will start out with 5 shields on their health and will gain an extra level up on their 3rd turn. Both players will have 30 health. When both players start their turn, they will gain 2 orbs and 1 assault attempt. An assault attempt will be cleared at the end of that player turn and orbs will be cleared at the start of that player turn. Each card will cost 1 orb to use.

There are 2 zones in the combat, the standby zone, and the combat zone. The standby zone is the zone that the Shikigami is on and will move to the combat zone when attack or assault. If there is a Shikigami on the combat zone that Shikigami will move to the standby zone when another Shikigami attack. When attacking or assaulting if the opponent combat zone has a Shikigami, the Shikigami which is attacking, or assaulting will deal attack damage to the opponent Shikigami and be countered otherwise deal damage to the opponent health. At the start of the turn if there is a Shikigami on the combat zone move that Shikigami back to the standby zone. If a Shikigami is defeated, remove any Form and non-permanent state form the Shikigami, and the Shikigami will enter a defeated state. Shikigami that are in the defeated state cannot assault or use any of thier card unless said otherwise. The Shikigami will be revive after the defeat Countdown reaches 0.

The player will win when the opponent's health reaches zero or the opponent attempts to draw a card from an empty deck.

Story mode
Story mode is a PVE battle. In this mode players will experience stories of different Youkai inside Shinkiro. Some battles will come with a pre-built deck and rules in each battle. Some Story Scrolls will require Clues to unlock.

Kaidan
Each volume of Kaidan records miraculous events in Shinkiro. The player will follow the guidance of Kaidan to find clues of events. When exploring Kaidan, player will use random Shikigami and cards to form a deck. Shikigami from both sides cannot be leveled up during the combat. Instead player can level up the Shikigami or gain cards after completing events. Players can enter Kaidan using Gold 7 times at most each week. Using Myth Scrolls to explore Kaidan has no limitation. Kaidan is the only place where the player can unlock Kyonshi Imoto.

Ranked match
In this mode players will battle against an opponent player with a similar rank. Players are only allowed to use Standard Deck. Players will receive an Orb when winning. Players who are Tier V and above will lose an Orb when losing. For Tier VII and below will receive an extra Orb for getting a winning streak.

From Tier V to VII will have Spare Orb which will be deducted from losing. One Spare Orb will be gained from daily login or every ten wins. Players can have up to 3 Spare Orbs. Losing in Promotion Match or Tier VIII match or above cannot use Spare Orbs to offset. After the promotion to Tier VIII, the rest of the Spare Orbs will be saved for the next season.

For every 3 wins in Ranked Match, about 1,000 Gold will be awarded. The limit of Gold gained through Ranked Match each week is 50,000 Gold.

Player Match
In Player Match Players are allowed to both Standard and Unrestricted Deck. This mode is similar to Ranked Match, but the result of each battle will not affect the rank in Ranked Match. For every 3 wins in Player Match, about 1,000 Gold will be awarded. The limit of Gold gained through Player Match each week is 50,000 Gold.

Sealed Deck
Players can use 15 Jikikaeru Tickets or 15,000 Gold to sign up for 1 round of Sealed Deck. The players will go through 10 rounds of Shikigami selections and then select 8 Shikigami from 10 and build two decks for battle. The Shikigami that has been selected will have 8 cards randomly. The Shikigami can be adjusted during the preparation stage but cannot be adjusted once the game begins. Each deck will no longer be usable once it loses 2 times or wins 6 times.

Hyakuban Chess
This mode will not follow the card match format. 8 players will battle against each other in automated 1VS1. At the start of the game, players will select a unit from the 2 units fixed by the system as your opponent. Each unit has their own unique skills. During the Preparation Stage players will select cards at each preparation stage and play the cards by replacing or devouring the card. Replacing will make the Shikigami on the board change to the Shikigami that has been played. Devouring will make the Shikigami on the board level up, and the maximum level of a Shikigami is 4. Every turn player will gain one more orb than the previous turn until it reaches 10. Every player will have the same amount of time during the Preparation Stage after that player enters the Combat Stage. In the Combat Stage the Shikigami will automatically attack from left to right until all Shikigami from either side are defeated. The winner will attack the opponent with the cost of the remaining Shikigami on the field.

Shotengai
Players can build Machiya in the Shotengai and develop it. After the construction and arrangement of Machiya, the Shotengai starts to operate which will attract Youkai to purchase item and the player will gain Daruma Coin. When Youkai is satisfied with the Shotengai, they will send Sakura which can be used to increase the Shotengai level. Sometime Youkai will appear with special demand fulfilling them will grants the player a great deal of Daruma Coin and Sakura. When Shotengai is in operation, there will appear 2 troublemaking Youkai. Defeating them will grant many rewards.

Players can play Hyakuban matches against  Shikigami by using the Guest Room Special Piece: Hyakuban Table. There are two modes: Daily Duel and Official Showdown.

In Daily Duel, players need to spend 10,000 Daruma Coins or 1,000 Gold to battle. Up to 3 challenges can be made by using Daruma Coin and 10 challenges can be made by using Gold every day. When players win in Daily Duel, they will gain Shotengai EXP for the Shikigami they battle against and Deck Proficiency as a reward. The efficiency of acquiring Deck Proficiency is equivalent to that in Ranked Match and Player Match. If loses, Daruma Coin and Gold will not be deducted, and the player will not receive any reward. The system will also provide pre-build decks for players to use. Pre-build decks are rotated randomly every day. Using pre-build decks will give the player more Shotengai EXP than the deck that the player builds themselves but will not affect Deck Proficiency.

In Official Showdown, players need to level up the Shotengai Level of Shikigami to unlock challenge stages. Shikigami Challenge will become available when the Shikigami reaches Level 1, 3, 5, 6. Completing the challenge to get a one-time challenge reward.

Card pack
The following tables list the card pack releases by their name, Basic ability, Position, Difficulty, and Specialty.

Flowers in Slumber Card Pack
The following list show the draw rate of each rarity. Each card has the same drop rate within the same rarity.