User:Lace72/Sandbox

Lacey's Game is a skills based Rugby League drill that focuses upon two important elements in the modern era of the game, namely, the attacking kick and kick return.

The game requires at least a minimum of 2 players, an attacking kicker and a fullback, who contest for points in a set scenario.

The scenario includes the fullback taking position within the in goal area, and the kicker beginning the attacking play from 15m to 20m from the goal line. The attacking kicker can nominate a range of kicks to suit the scenario - torpedo bombs, bombs, medium height chips or grubbers. The attacking kicker objective is to retain possession and score a try or keep the fullback in the in goal area. Either outcome results in a successful completion and earns various points. A try by the attacking kicker receives 2 points whereas keeping the fullback in the in goal area receives 1 point. All additional players on the attacking kickers side must remain on side or 1 point is automatically deducted. If the attacking kick is deemed out of bounds without being touched by the fullback then a half point is deducted.

The full back is rewarded 2 points for catching the ball on the full or returning the ball into the field of play. If the ball is returned to the field of play then control must be establised before a point is attained. e.g returning the attacking kick with a chip kick would require regathering and control. A half point can be attained if the fullback knocks the ball out of play.

The double down. If the attacking kick side is deemed to be offside, and the fullback returns the ball in the field of play then a double down exists. The attacking kick team losses a point whilst the fullback gains 2 points. However, a double down cannot exist if the ball is knocked out of bounds by the fullback. In this scenario the attacking kick team will have 1 point deducted only. Therefore the double down rewards the "play on" ruling.

Additional players can join the side of the attacking kicker thereby increasing the degree of difficulty for the fullback. Likewise the fullback can have an additional player reversing the situation on the attacking kicker. Equal sides can exist but the suggested amount of fullbacks should be no more than 3 (consisting of a fullback and two wingers

The overall scoring system is easily adapted, but the most favoured approach is the first to 10 points per game.