User:Lurrell/sandbox

Starbreak
Starbreak is a browser-based MMO developed by Crunchy games in 2015. Starbreak features an intimidating perma-death model which ensures that players understand the value of their items, and the consequences of their actions. Players must work together in order to ensure success, and survival. With a massive world to explore and discover, an amazing free-to-play model, and a booming and active community, Starbreak remains one of the leading contenders for the top spot in browser-based MMO history.

Gameplay:
Starbreak is extremely Metroid-like, and has a strong emphasis on 2D sidescroller platforming. Earlier level in the game feel like that of a walk in the park, but sooner or later, the game will start feeling more akin to a bullet-hell shooter. Players must use skill-based movement in order to dodge projectiles fired by the many different enemies in the game. The main goal of Starbreak is progression. Players aim to collect more power-ups in order to upgrade their character, making the next levels easier. At later stages of the game, progression slows, and players aim to pick up the most powerful loot possible, in order to bring them back to their home base and sell them for gold.

Developers:
Starbreak was developed by Crunchy Games in 2015. Crunchy games is a small team of 6 members around the United States, and Canada. The game was originally supposed to take around 6 months to complete, but then ended up taking around 4 years because of budgeting issues, as well as loss of interest from the public. When the game finally released, a lot of the original hype around the game was lost, but the game ended up doing quite well.