User:Masonzhang98/sandbox

In September of 2006, two college students from University of Southern California founded an Indie game developer names Riot Games. In October 2008, Riot Games announced its only game League of Legends: Clash of Fates and released the game in October 2009 as simply League of Legends. Brandon “Ryze”Beck and Mar “Tyrndamere” Merrill co-found Riot, they decided to partner with a designer from a previous popular “MOBA” game Warcraft III : The Frozen Throne custom map Defense of the Ancients, and with the help from Steve “ Pendragon” Mescon the former administrator of the official support base for Defense of the Ancients. [Using the original DotA created by Eul (the original Defence of the Ancients maps for Warcraft III: reign if Chaos as a base, Guinsoo made DotA Allstars by inserting his own mix of content, greatly expanding the number of heroes, added recipes and items, and introduced various gameplay changes. Guinsoo then passed version 6 of the map on to a new developer, IceFrog.] (I don’t think the underline part is necessary for the development of league of legends, it is more like the history of the game DotA) The idea of a spiritual successor to Defense of the Ancients was that it would be its own stand-alone game with its own engine, rather than another mod of Warcraft III, began to materialize at the end of 2005. League of Legends was born "when a couple of very active DotA community members believed that the gameplay was so much fun and so innovative that it represented the spawning of a new genre and deserved to be its own professional game with significantly enhanced features and around-game services. Riot Games official opened in September 2006, and in 2017 Riot Games has over 1000 people working on the development of league of legends. As of 2017, there are 134 champions and there are 16 canceled champions. According to Marc Merrill, everyone in the development team can vote upon a exist of an champion, it directly determine if the champion can make it to the client.

Release
League of Legend was released on September 2006, the game stayed at beta testing stage until October 27, 2009. League of Legend was a self-published game by Riot Games, they have signed deals regarding the distribution of league of legends in Asia, Europe, and North America. By July 2013, the game has been released in Australia, the United States, Canada, Europe, Philippines, and South Korea.

Tencent Inc.. best known as QQ Instant Messaging client made its first major share purchase on Riot Games back in 2011, Tencent Inc completed the buyout later in the same year. This transaction was first reported by Bloomberg, and Riot confirmed the deal to VentureBeat. Neither outlet has the financial details, but according to people familiar with the transaction that Tencent is will to pay $472 million to have the major portion of the game. When League of Legend was first announced,Riot Games promised that the game will be free for all with “no catch” there will be a digital copy for download, and for advance gamers there is a Digital Collector’s edition that will be available to purchase that contains exclusive skins, $10 credit for Riot Points, and 20 champions to access without unlocking them normally via gameplay as well as 4 “special” runes. This collector’s Pack is currently available to purchase for US$ 29.99 Even though the game is free, Riot Games "plan[s] to continue to add content (characters etc...) with a full production team at very frequent intervals."

In Europe, Riot Games initially signed an international licensing partnership with GOA, the video games department of Orange's Content Division and Europe's largest gaming portal. On October 13, 2009, GOA and Riot announced that they would start channeling server access for players located in Europe to GOA's dedicated servers. This partnership did not last; on May 10, 2010, Riot Games announced that they would take over distribution and operation of the game in Europe. To do so, Riot Games established a European HQ in Dublin.

On July 16, 2010, Riot Games announced that Garena would publish the game in Southeast Asia. Riot also added the feature of transferring accounts from region to region without losing summoner's progress. Before March 2013, League of Legends were only available for windows users,Mac user cannot download the league of legends, Riot Games released a beta version of an OS X client, soon the Mac client was moved out of beta and OS X players have had full access to "League". Riot Game has since expanded to many countries, after the initial NA/EU/ Korea/Southeast Asia launch. As of 2/3/2017, there are 11 major servers joined the field of justice. In 2012, a Brazilian and Turkish server were added; In 2013 Latin American & Russian servers and a beta server in Japan was also launched in 2016