User:Mechalibur/sandbox

Fell Seal: Arbiter's Mark is a tactical role-playing game developed by 6 Eyes Studio and published by 1C Entertainment. The game features turn-based tactical combat in various environments, as well as character customization that allows picking abilities from over 20 character classes. Following a successful Kickstarter crowdfunding campaign, Fell Seal was released onto Steam early access on August 16, 2018 and fully released for Windows, OS X, PlayStation 4, and Xbox One on April 30, 2019.

Gameplay
In Fell Seal turn-based tactical battles take place on isometric grids where the player must deploy their units to defeat the opponents. The player takes the role of Arbiter captain Kyrie and her team, which includes both story-specific characters, and customized units created by the player. Battles are either initiated by progressing the story, or by visiting old locations and choosing to "patrol" them. Units who fall in combat (other than Kyrie) receive an injury at the end of the battle, which lowers their combat stats until the player completes a battle without deploying them.

There are over 30 character classes in the game that player units can pick between. In addition to their main class, units may equip a secondary class, as well as select a limited number of passive and reaction abilities from any class they have unlocked. New abilities are learned by spending ability points, which are rewarded from battles in addition to experience points.

Plot
Fell Seal takes place in the world of Teora, which is governed by a council of 7 members, known as Immortals who gained their power by defeating and sealing an otherworldly entity known as The Maw. The rule of the Immortals is absolute, but they require enforcers known as Arbiters to maintain their laws.

The main character, Kyrie, is a captain of the Arbiters who works in a team with Reiner, her adoptive brother and fellow Arbiter, as well as Anadine, an Arbiter trainee and the daughter of Kyrie's deceased mentor. Near the beginning of the game, the leader of the Immortal Council, Primus, announces that he is stepping down from his position, and a Pilgrimage will begin to determine who will replace him. Each member of the immortals selects a candidate called a "Marked" who must travel to 4 temples located throughout Teora and commune with the relics held within. Kyrie is selected to be Marked by the immortal Quintus who fears that there is foul play among the other immortals.

As Kyrie travels to the temples, she must fight against bandits, corrupt Arbiters, and an anti-Immortal rebellion group called Sigil. Along the way, she recruits Yates, a doctor and necromancer, as well as Katja, a bounty hunter and former member of Sigil. Eventually, it is revealed that Primus has been siphoning dark energy from the temple relics, which have been corrupted with dark energy from The Maw. Primus instigates a coup against the other Immortals, and nearly all of them are slain by the time Kyrie is able to stop him. In the aftermath of the battle, The Maw itself is summoned into Teora. As Kyrie tracks down The Maw and enters the final battle, the player will receive one of two endings, based on whether or not the player is able to discover a way to kill The Maw for good.

In the first ending, Kyrie and her party weaken The Maw and attempt to seal back where it comes from. Unknown to Kyrie, the ritual requires a significant blood sacrifice, which is willing provided by Reiner, killing him. After the conclusion of the battle, Kyrie becomes an Immortal under the title of Nihila. She visits Anadine and Yates, asking Anadine to consider becoming her Marked for the next Pilgrimage. Kyrie then demands Yates tells her whether or not he knew Reiner would have to sacrifice his life to seal the Maw. Yates admits he was aware of the sacrifice, which drives Kyrie to a murderous rage, brought on by the dark influence of the sealed Maw. Anadine narrowly manages to stop Kyrie from killing Yates, and after Kyrie leaves, she joins up with Katja, who was hidden in Yates's cabin, determined to take down the Immortals and defeat The Maw for good.

In the second ending, Kyrie and her party discover how to travel to The Maw's homeworld. After traveling there, they must fight The Maw a second time, as well as the souls of the Immortals who had been killed over the course of the game. After The Maw is defeated for good, Kyrie notices her Mark has vanished and that she and the remaining Immortals were now free of its influence. Kyrie returns to Teora, and assists the surviving Immortals with re-establishing control over the world now that most of their members were dead. Kyrie mentions to Katja that she doesn't fully trust the last Immortals, but that helping them maintain order is in the best interests of the world. Yates arrives at his cabin, having taking a fragment of The Maw with him. The game ends with him determined to discover the secrets of immortality by studying it.