User:Melvin221/sandbox

Phobos is an upcoming 2.5D, narrative-driven fantasy MMORPG in production by indie developer, Myth Entertainment. Phobos is currently in an open beta testing phase, scheduled for release in 2016, although an official release date has not yet been given.

Gameplay
Players control a character avatar, and are encouraged to explore, complete quests, fight creatures, and interact with other players in a variety of ways. The game features common role-playing concepts such as a progression system and the need for mana to cast class-specific abilities.

Characters gain experience through combat and quests. Thus, combat contributes to various combat-focused skills and the character's level. Levelling-up provides the added benefit of allowing players to customise their character by putting points into three attributes (strength, dexterity, wisdom), each of which disparately influences the character's health, mana and movement speed. When characters kill creatures, they are also rewarded with items. Such items may be used by the character, or traded with non-player characters or other players.

A basic potion crafting system exists, with a small number of potions available to create with supplies harvested from the world and various creatures.

Classes
The class system in Phobos is a 3-tier system based on combat proficiency and focus. All players start out in the lowest class tier, citizen. Early into the game, players are given the choice of whether to focus on physical or magical combat. Those players who elect for physical combat become pages, whilst those who choose magic become apprentices. As players progress further into the game, they are given the choice of specialising into one of 8 final sub-classes. Whether a player is a page or apprentice will affect exactly which of these sub-classes are available to them. Only a page may become a knight, rogue or marksman, and only an apprentice may become a sorcerer, shaman or wizard. The two hybrid classes, ranger and cleric, are available to both pages and apprentices.

Development
Development of Phobos started in 2004. Since then, the game has been maintained and developed entirely by a small group of volunteers under the name, Myth Entertainment. A closed public beta test server was launched on October 12th 2013. This later became an open public beta on June 4th 2016.