User:Mikeodf/sandbox/Python Graphics

Python Graphics Python Graphics embraces the idea of producing graphic output instead of pure text. The concepts and methods used to create graphic shapes are embodied in the term Python graphics. Because Python is such a widely employed coding language with diverse libraries and modules for producing drawn objects composed of graphic primitives like lines and polygons, it is necessary to understand the capabilities and limitations of the libraries that come with a basic Python installation. Together with this knowledge it is equally important to be familiar with the external specialized packages aimed at producing graphically complex results. Python programmers face the difficulty of discovering Python's native graphic capabilities as opposed to learning the syntax and limitations of the myriad specialized programming interfaces that have been are being developed. Python is capable of producing complex graphic objects, animations, simulations, three-dimensional animations and video game prototypes using basic Python functions.

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