User:Montreal2Max/Draft:Pichenotte

Pichenotte is a French noun which means 'flick'. In French Canadian vernacular, the generic term pichenotte refers to several disk-flicking games , some of which are also considered to be cue sports. Pichenotte is not a patented game, therefore it does not refer to any one particular game. Pichenotte is a registered U.S. Trademark. French Canadians use the word pichenotte to refer to several games including, but not limited to carrom, crokinole  , knips brat (German flicking board) , pitchnut  , chapayev  , novuss  , pichenotte hockey , and pichenotte football , and their many variants, some patented, some not patented. It may also refer to a flick on the head ( - ) or a flick on the nose ( - ) or one of many pet nicknames ( - ) and candies ( - ) which are called pichenotte.

The two most common disk-flicking games ( - ) that are referred to as pichenotte, in the Quebec Museum of Civilization ( - ) ( - ) are the round and the square versions. These appeared in Canada around the mid 1800's.

a French Canadian tabletop game, with a board, game pieces and rules similar to carrom. Used more broadly, the term is a general name for tabletop games played with small (usually) wooden pieces that are flicked using the thumb and index (or middle) finger. The term is sometimes also mistakenly used as the actual name of other games of this class, such as carrom and crokinole. Commercially produced boards are available.

Origins
In Quebec, the flicking action used in the game is called a "pichenotte" (European French "pichenette"), from which the game name is derived. While the specifics are uncertain, pichenotte certainly must have originated from the Indian game carrom. In the mid-19th century, carrom was likely brought to Canada by Indian or British immigrants. Pichenotte is a French word derived from pichenette which means 'flick'.

Equipment
The game is played on a board of lacquered plywood, normally 28 in square. The edges of the playing surface are bounded by raised wooden sides. The object of the game is to strike a wooden disc such that it contacts lighter discs and propels them into one of four corner pockets. These pockets are usually larger than those on Indian carrom boards. The playing pieces come in two colours denoting the two players (or teams, in doubles play). An additional piece is coloured red (or other unique colour) and called the "queen" or "king".

Rules
The aim of the game is to sink one's eleven pieces before the opponent sinks theirs. However before sinking one's final piece, the queen must be pocketed and "covered" by pocketing one of one's own pieces on the same or a subsequent shot. Fouls, such as crossing the diagonal lines on the board with any part of one's body, or (pocketing the striker or sending it off the board), lead to one of one's pieces being returned to the board.

Variations
Another variant of the game called pitchnut has four screws or pegs 4 inches (10 cm) from the centre of the board, and two screws or pegs in front of each pocket. It also has 2-inch (5-cm) recessed alleys along each side.