User:Mshubisi/sandbox

Pirate 101
Pirate101 is an MMORPG created by KingsIsle Entertainment. Players take on the role of students of Piracy to save the Spiral, the fictional universe in which the game is played, and battle a variety of creatures by using abilities using a board-based combat system similar to collectible card games.

The game also has a sister game called Wizard101

Development[edit]
The fictional universe of the Spiral is divided into several worlds, each of which has multiple areas. Upon character creation, only some areas of Skull Island are opened to access. As the player progresses, more worlds become available that they can quest in, until they reach the max level of 65. These worlds are each have their own templates and story-lines. They are listed in order of the player's access. They are first granted access to Skull Island, Monquista, Valencia, Cool ranch, Mooshu, Marleybone and Aquila Players advance in the game by crowns, or by purchasing memberships that grant unlimited access to all area for a limited time.

There are also pets that can use abilities to help the wizard in battle. You can train these pets at the Circus Maximus in Bestia in Skull Island completing quests.

Characters [edit]

Protagonists [edit]


 * Boochbeard - A legend in the Pirate world, Boochbeard has done everything - except succeed. Nobody knows precisely where he came from, and nobody ever recalls a time when he was young: as long as Buccaneers and Privateers have prowled the skies, Boochbeard has been there, always one scheme away from riches undreamed of. Boochbeard's exploits are legend in every corner of the Spiral, and he is known by many names in many different ports: the Pirates of MooShu whisper of the Flying Sloth, the Marleybonian Navy still offers a bounty for Old Whitebeard, and the children of Santo Pollo sing songs of the kindly (and clumsy) El Boocho. Boochbeard is at once the luckiest and unluckiest Pirate alive - ever thwarted, yet always surviving. He has an uncanny talent for being around for important events.


 * Mr Gandry - A gifted naval tactician and born commander, Gandry was a rising star in the Monquistan Navy when a matter of honor and a duel led him to renounce his commission and defect to Polaris, where he quickly earned the rank of Captain, acquired a thick Polarian accent, and served with distinction in Napoleguin's Navy. At the peak of the Polarian Wars, a dispute with a fellow officer led him to leave the Polarian Navy and jump ship to serve in the Marleybonian Navy. Before long, Gandry led a mutiny and became a Pirate.After a brief stint as an independent Privateer, he joined forces with Boochbeard, and has served as his first officer longer than he lasted in any of his three navies. Some suspect that Gandry is the real brains behind Boochbeard's operation, and that the monkey is content to hide behind the buffoon and use him as a figurehead to hide his true scheme.


 * Horace Avery - Horace Avery is famous throughout the Spiral as one of the most successful Pirates in history - he managed to retire with both his fortune and life intact. Avery amassed a heap of plunder during the Polarian Wars, raiding Monquistan treasure fleets.A few years ago; Avery won the stewardship of Skull Island from the Marleybonian governor in a bet. In the years since, Avery has transformed the former Marleybonian colony into the greatest Pirate haven in the Spiral


 * Mordekai - The most dreaded swordsman in Skull Island, Mordekai is the last of the Hammerhead clans that used to dominate the Skyway. Captain Avery freed him from a Monquistan prison more than twenty years ago, and the Buccaneer has followed Avery ever since.Now he serves as Avery's chief bodyguard, and also trains new recruits in the way of the sword.


 * Ol' Fish Eye - As a youth, this keen-eyed Pelican ran away from Skull Island and his home in Jonah Town to see the Spiral. He learned to shoot as an auxiliary in the Marleybonian army, but during the Polarian Wars jumped ship and became a Pirate.He sailed with a number of infamous Pirates, including Catbird, Erica the Red, and Captain Avery before settling down on Skull Island. Known for his gruff disposition and foul temper, Ol' Fish Eye's aim is as sharp as ever


 * The Commodore - One of the few residents of Skull Island to remain after Avery took over, the Commodore is the very model of a Marleybonian admiral - a commander's commander, who has forgotten more about tactics and naval strategy than most people will ever learn. Sadly the Commodore (nobody is quite certain what his real name is) is getting on in years, and his hearing and memory aren't what they once were.


 * Morgan Lafitte - Rumor has it that Morgan Lafitte was born into nobility on some far corner of the Spiral, but she abandoned her life of wealth and privilege to escape an arranged marriage. Morgan went to Valencia, where she lived a double life as a renowned Countess and a legendary cat burglar.Trained by some of the finest fencers in Valencia, Morgan's skill with a blade has few equals. Morgan fled Valencia when her secret was finally uncovered, keeping a step ahead of the Armada and finally settling in Skull Island.

Vadima is an amazing fortune teller: the prophecies she sees through card reading and crystal gazing have earned her a high place in Avery's organization. Though often confusing, her pronouncements are rarely wrong.
 * Madame Vadima - Vadima came to Skull Island from far off Darkmoor, and she steadfastly refuses to talk about what made her leave her beloved homeland. Some say she was once a student at Pigswick Academy, but was expelled for research into black magic.

Antagonists


 * The Armada

	Kane - Kane is the main antagonist in the game the leader and Supreme General of the clockworks, Kane was the first clockwork ever built. It is mentioned that Kane is smarter stronger and faster than any living being. He is also the head of the clockwork armada. It is mentioned that he was the first clockwork ever made. It is also mentioned that he has a court of elite clockworks to do his will. He has yet to appear in the game.

	Queen is supposedly one of the higher-ups in the Armada. There are many theories to who she is, especially if she is Kane's mistress, but no theories have been proven. As pictured with the higher Clockworks, she may have considerable power within the Armada.

	Rooke - Rooke is a boss in Marleybone and the general of the Armada. He also serves as the final boss in the first trek into Marleybone. Rooke is the head of the Armada's forces and is often sent on war duties. Wielding an axe and tower shield, Rooke is made to be either a Privateer or a Buccaneer (sharing qualities from both). Though he is somewhat arrogant, he is much friendlier than the other elite clockworks (though that isn't saying much) and will willingly acknowledge some of his opponents as good fighters or tacticians. He has developed a method of battle referred to as Castling (a reference to chess, as is his name), which can prove devastating on the battlefield.

	Bishop - Bishop is one of the most powerful members of the Armada. As "Kane's mad tinkerer", he is responsible for creating new and improved Clockworks, as well as special weaponry. It seems more than likely that he is one of the key figures of the Grand Design. As a court mage and a "mad tinkerer", Bishop has duties as Kane's personal magician, his personal soldier designer and his chief strategist. He is designed to be a Witchdoctor of some sort, given his skill with magic. Extremely arrogant, Bishop always underestimates his opponents (though this doesn't mean that they will succeed in a fight against him). Though Kane has outlawed magic, he still continues to use it and has recently been contemplating the advantage of having the undead on the Armada's side. Like Rooke, his name is a reference to a chess piece.

	Deacon - Deacon is the main boss of the story line from Skull Island to Cool Ranch. He is Kane's spymaster. Deacon is always the first to lead Armada troops into battle. Designed like a Musketeer, Deacon prefers to hang back and let his soldiers do all the work for him while he offers support from afar. Cold and calculating, Deacon is one of the smarter elite clockworks and is always laying some form of trap for pirates. Role as Spymaster, Deacon is always learning, constantly spying on anyone that could prove dangerous to the Armada at any time.

	Phule - Phule has a split personality reflected in his clothing and his mask- one half is light and friendly (even willing to be kind to pirates), whereas the other half is dark and cruel (completely lacking in remorse). It is apparent that Phule has no love for his fellow elite clockworks, as he contemplates letting the player go to deal with his "friends". The most unpredictable of the elite clockworks, one can never be certain of what Phule will do next.

Known worlds And Possibly the First Storyline of The Game 	Skull island - a world based on the golden age of of piracy and the colonization of the new world mostly populated by by humans, rats, water moles, cutthroats, pelicans and frogs. Players come here first after joining the game there are four skyways in Skull Island the skull island skyway, the flotsam skyway, the trade winds skyway and the port regal skyway.

	Monquista - a world based on early colonial Spain and Portugal populated by Monkeys Monquista has an oppressive society with a Tyrant king Fernando and a Corrupt Queen Isadore before Gortez former general of the Monquistadors and Eleanor former Queen of Monquista take over as the monarchs. Monquista has only one Colony Puerto Mico in skull island and one skyway so far the tierra primata skyway.

	Dragonspyre - a world based on Mount Vesuvius during the destruction of Pompeii. populated by ghosts, skeletons and dragons long ago it was home to a great militant society were dragon and man worked together but now because of the dragon titan the land has turned into a dangerous place with doomshards. scaring Discoverers, Adventurers and Pirates Dragonspyre so far has one skyway the Avernus skyway

	Valencia - a world based on Renaissance Italy, Venice and a touch of Spain populated by Unicorns, guinea pigs and Crabs. Valencia is the Greatest Imperial, Economic and Military Power in the Spiral. Valencia is the home of education with artisans and also thought to be the center of the spiral because most skymaps were with the world in the middle Valencia so far has one skyway the Aragon skyway

	Cool Ranch - a world based on the wild west and native americans populated by toads and bison Cool ranch is a world of tumbleweeds and cacti used to have colonies to Valencia, Monquista and Marleybone with missions and settlements Cool ranch has six skyways the Coopers roost skyway, the Santo pollo skyway, the Big sky skyway, the tumbleweed skyway,the haunted skyway and the arroyo grande skyway

	MooShu - a world based on ancient asia populated by Cows, Horses, Goats, Sheep, Pigs, Cranes and geese MooShu is a great power with no colonies or an empire and made access to Marleybone to go to port regal. foreigners are only allowed to dock in the trade port of hamamitsu recently the emperor is sick. MooShu has three skyways the Hamamitsu Skyway, the Khotan skyway and the Subata Skyway

	Marleybone - a world based on early Britain and Ireland populated by Dogs, Cats, Rats, Foxes and Frogs. Marleybone has colonies in Skull Island, Zafaria, Krokotopia, Darkmoor and full colonized Rajah. ruled by a queen Marleybone has a powerful Military force called the admiralty with the Radicals causing trouble. Marleybone so far has only one skyway the Westminster skyway

	Aquila - a world based on ancient Greece and Rome populated by Eagles, Hawks, Mermaids, Snakes, Cyclopes and Minotaurs. Aquila was once the home of a massive empire until King Minos, ruler of the first empire, angered the immortals. Then Aquilus built the second empire and fought the immortals Aquila has three Skyways The Achean Way skyway, The Passage and The Ithaca Skyway. Mentioned/Possible worlds 	Grizzleheim – a world based on Scandinavian and Norse Lands populated by Bears, Wolves and Ravens. Grizzleheim is a cold world and is a side quest world in wizard 101 Bjorn Bjornsten in Bestia is a bear from Grizzleheim. Grizzleheim is also the next world after Aquila and the new Pollywogger skyway in Skull island

	Krokotopia – a world based on Ancient Egypt populated by Krok’s (humanoid Crocodiles) and manders (humanoid Salamanders). Krokotopia is the second world in Wizard101 Hep Ka tum in Bestia is a Krok from Krokotopia. The Marleybonians have colonies in this world the Transportalaters are Kroks are from Krokotopia.

	Polaris - a world based on Napoleonic France, Imperial Russia, The Earths Poles populated by Penquins, Ice Bears, Walruses and Seals. Polaris had colonies in Grizzleheim and is the traitor of the Great Powers during the penguin revolution by Napoleguin who caused him to be captured and sent to Fort Elena in Skull Island

	Darkmoor - a world probably on earth when it was dark and maybe also the Incas populated by Ducks and Vampires. Madame Vadima and the English Bill (the Duck of Death) are from Darkmoor the fleets of Darkmoor are controlled by the Duck of Death (the English Bill). Marleybone also has colonies in Darkmoor.

	Wizard City – a world based on the Renaissance period of Europe except for Italy and France populated by Humans and Mythological creatures It is home to Bartley and the seven schools of magic Avalon controls this world Wizard city is the First world in Wizard 101 and is the center of the spiral proving Valencia’s Theories wrong

	El Dorado – a world based on the legendary City of Gold El Dorado created by the masters long ago but the journey to El Dorado is dangerous and you might never return. You cannot just sail to El Dorado the Stormgate would never appear in the same place twice until Marco Pollo and his crew found a way to El Dorado and Making a map

Mentioned/Possible Skyways 	Pollywogger Skyway (Skull Island) – based probably on Greenland and Iceland and a colony of Grizzleheim 	Thrall Skyway (Valencia) the home and Governing skyway for all of Valencia 	Imperial Skyway (MooShu) the home and Governing skyway for all of MooShu 	Albion Skyway (Marleybone) based probably on Scotland 	Rover Skyway (Marleybone) based probably on Ireland and a touch of England 	Kent Skyway (Marleybone) based probably on Wales and a touch of Scotland

Mentioned/Possible areas El Dorado Storyline (all the worlds mentioned above)
 * Pollywogger(Skull Island)
 * Gibbona (Monquista)
 * Thrall (Valencia)
 * Jade Palace (MooShu)
 * Big Ben (Marleybone)
 * Newgate prison (Marleybone)

Skull Island to El Dorado

Other Mentioned Worlds
 * Celestia: probably based on Atlantis and the Bermuda Triangle and is a world in Wizard101


 * Rajah: probably based on Ancient and Colonized India because of the name which is a kind of Spice found in India


 * Zafaria: probably based on Ancient and Colonized Africa because of the name coming from the word Safari and is a world in Wizard101


 * Bunaria: a world colonized by Valencia probably based on The Old Testament Times of The Holy Bible or The New Testament Times of The Holy Bible


 * Turilla: a world colonized by Valencia probably based on The New Testament Times of The Holy Bible or The Old Testament Times of The Holy Bible


 * Avalon: probably based on Medieval Europe because of the name which relates to King Arthur in Camelot and is a world in Wizard101


 * Azteca: probably based on the Aztecs and Mayans of Central and South America because of the name and is a world in Wizard 101


 * Wysteria: probably based on a plant invasion because of the name and is a world in Wizard101


 * Back East: An Unknown world name that could have its own name its only mentioned by birds

These worlds could be next storyline with all new Protagonists and Antagonists and Possibly a stronger Antagonist group than the Armada we will have to wait and see for any announcements and updates
 * Lighthouse World: An Unknown name that could have its own name it is next to Grizzleheim