User:Namcokid47/Pac-Attack

Pac-Attack is a falling-tile puzzle video game developed and published by Namco in 1993, originall for the Super Nintendo Entertainment System (SNES) and Sega Genesis. It is an American localization of the 1992 arcade game Cosmo Gang the Puzzle, retooled as a spin-off of its Pac-Man series. The player is tasked with clearing out blocks and ghosts without them stacking to the top of the playfield. Blocks can be cleared by matching them in horizontal rows, while ghosts can be cleared by placing down a Pac-Man piece that can eat them.

Gameplay
Pac-Attack is a falling-tile puzzle game where players drop down formations of descending blocks and ghosts onto a vertical-oriented playfield. The objective is to clear as many rows of these pieces as possible before they reach the top of the puzzle well, resulting in the game being over. Blocks are cleared by matching them into complete horizontal rows of six. Ghosts cannot be cleared by aligning them in rows, as they are instead removed from play by placing a Pac-Man piece on them. Pac-Man will east any ghosts in his path, and will disappear when he is stuck in a spot with no ghosts left. The direction Pac-Man is facing shows which direction he will move in.

Blocks can be cleared by matching them in horizontal rows that touch both ends of the playfield, however ghosts can only be cleared by placing down a Pac-Man piece, which will eat any ghosts in his path. The direction that Pac-Man is facing will show which direction he will move — if he gets stuck in a spot with no ghosts left, Pac-Man disappears. Eating ghosts will cause a “fairy meter”, located at the left of the screen, to fill up — once the meter is full, a fairy piece will appear that clears any and all ghosts below it, which can be used to cause chain reactions.

Alongside a standard single-player mode, a multiplayer mode is also included that pits two players against each other, the objective being to clear as many pieces possible while also causing additional pieces to stack up on the opponent's side. Clearing out blocks or ghosts will cause additional pieces to fall on the other player's side, and once the blocks in a player's side stack to the top, the other is deemed the winner. The game also features a Puzzle Mode, where the player is to clear out each ghost in a pre-set level in as few moves as possible. This mode spans 100 levels, and completing one will give the player a password that can be used to start at that stage again.