User:Namcokid47/Virtual Fishing

Virtual Fishing (バーチャルフィッシング) is a 1995 fishing video game published by Pack-In-Video in Japan for the Virtual Boy.

Development and release
Virtual Fishing was developed by Locomotive Corporation and published by Pack-In-Video for the Virtual Boy. Locomotive had previously designed V-Tetris for the console, an adaptation of Alexy Pajitnov and Elorg's puzzle game Tetris. Pack-In-Video, the publisher, is known in Japan for its sports and fishing simulation games for consoles such as the Game Boy, PlayStation, and Nintendo 64. Like other games for the Virtual Boy, Virtual Fishing uses stereoscopic 3D visuals to create the illusion of depth, alongside the usage of a red-and-black color palette. It uses a combination of 2D visuals and 3D wireframed polygons. Development was headed by director Makoto Hijiya and Tomio Kanazawa. The game was published in Japan on October 6, 1995. Nintendo Power reported that the game would see a North American localization by THQ in early 1996, however this version was never released.