User:Nicdragon/sandbox

Slipsteam: Rogue Space is a 3D strategy game that involves the cooperation of players, divided into two categories of captain and crew, whose goal is to defend a spaceship that flies on one of three levels that differ in difficulty level. The players' opponents are invaders, i.e. creatures that destroy the stations on the ship. The player has 6 (For 12th February 2024) selectable character types, each with different statistics (characters have additional descriptions that refer to the statistics the characters have ):


 * Bear
 * Cat
 * Crocodile
 * Hamster
 * Octopus
 * Turtle

Captain and crew
The crew 's goal is to protect "stations" attacked by invaders, and to repair these structures when they are destroyed by opponents.

The captain is the streamer who hosts the game. The captain can perform tasks performed by the crew, but he has several additional tasks, the captain's tasks include: choosing the ship's course and solving minigames (puzzles).

How to become a captain
Unlike crew members, for which you only need to have an account on the Twitch platform, the captain must meet an additional requirement, i.e. having at least 100 followers on the Twitch platform, in the case of other platforms (such as YouTube), you must contact the creators. The captain also needs to have a Windows or macOS version of the game.

Statistics
The statistics appearing in the game code are health, shields, defense, gunnery, combat, repairs and speed.

Description of statistics

 * Health Amount of maximum health points of your character. Your health points go down when you get attacked in a battle, when your health reaches zero your character dies. You can re-charge your health points at a Healing Station. You can recognize the Healing Station by it's cross icon.
 * Shields Maximum personal shield points of your character. The shield is a buffer for your health, when you get attacked in a battle the shield points go down first before your health points. You can charge your shield  points at a Shielding Station. You can recognize the Shielding station by their blue color and shield icon.
 * Defense Charging speed on shield stations. This statistic determines how fast your character can charge shields on the shielding station. This is for the shield of the character itself, as well as the shield of the surrounding stations. The shield charging speed is only determined by the character in the main seat of the shield station. Additional players in the second and third seat do not impact the shield charging speed.
 * Gunnery Damage to ships from weapon stations. The higher your points in gunnery, the more damage your character can do to the enemy ships when using the Weapon Stations. The Weapon Stations are the red stations you can recognize by their target icon.
 * Combat Damage dealt to invaders. The higher your points in combat, the more damage your character can do to the invaders (also called slugs) that attack the stations.
 * Repairs Repair speed on stations. The higher your repairs stat is, the faster your character is able to repair damaged stations.
 * Speed Running speed. More speed allows your character to move around the ship faster.

Invaders
There are 5 types of Invaders, they differ from each other in three statistics: Health, Damage vs Stations and Damage vs Crew. The aim of the invaders is to destroy the stations on the ship and reduce the crew's health to 0 points. The most common enemy is Grunt, who also has the worst statistics. The rarest type is Royal, which has the best statistics:


 * 1) Grunt Slug
 * 2) Blitz Slug
 * 3) Tank Slug
 * 4) Bruiser Slug
 * 5) Royal Slug

Regions
Currently (February 21, 2024) there are 3 playable regions that represent difficulty levels (Easy, Medium, Hard). The difference in difficulty levels translates into the frequency and types of invaders:

Minigames
Minigames are an element of the game that involves the captain solving tasks in various ways related to space, mathematics or logical thinking.

Ship Type
At the moment (February 21, 2024), there are 3 ships in the game, which differ in shape and the location of the stations on the ship. The distinguished ship types are:


 * 1) Firecrest
 * 2) Sparrow
 * 3) Hedgehog

= Minimum hardware requirements =

Windows
OS: Windows 7 and up

CPU: Intel Core (minimal: 2ghz)

Internet: Broadband Internet connection (Recommended)

Other: Twitch account required for sign-in

macOS
OS: macOS High Sierra 10.13+

CPU: Apple M1 or Intel Core

Internet: Broadband Internet connection (Recommended)

Other: Twitch account required for sign-in

= Update list = {| class="wikitable" !Data !Type !Description
 * February 12th, 2024
 * Major
 * Crew Transporter Station:
 * Swap to any other crewmate you’ve already rescued
 * Can only swap between runs; once you start a run, everyone is locked in
 * Both captains and crew can swap
 * Rewards for clearing sectors:
 * On clearing a sector, we now display stats and rewards
 * Choose between Repair and Refuel options
 * Rewards will scale based on how much of the sector you’ve cleared; max rewards for a 100% clear
 * Between-battle XP:
 * Repairs and gem deposits between battles now award XP
 * Repairs outside of battle now 2x speed to streamline gameplay
 * Full portrait mode support:
 * Exception is the captain’s helm, which is only available on desktop
 * Automatic captaincy:
 * Players with >100 Twitch followers are automatically approved as captains
 * Players with <100 followers may still request via Discord
 * Prior Alpha captains will all be approved regardless of follower count
 * Apple sign-in available on iOS devices:
 * We still recommend Twitch sign-in for cross-play between mobile and desktop
 * Android performance improvements:
 * Optimizations for improved FPS and reduced heating on older Android devices
 * Android performance improvements:
 * Optimizations for improved FPS and reduced heating on older Android devices

Content:

 * New ship: the Sparrow
 * 7 deck gunship, designed to provide new challenges
 * 10+ players recommended
 * Medbays are only located on the Bridge; protect them at all costs
 * Various balance changes to enemies, encounters, rewards, and techs

Enhancements:

 * Choose from all 6 starter crew as a new player; no more random selection
 * Emotes can be activated on stations (when crewmate isn’t otherwise busy)
 * Ship’s gem balance is shown on screens at the Gem Forge stations
 * FPS cap settings on desktop:
 * Set cap at 30, 60, 72, 120, 144, or uncapped
 * New option to toggle FPS monitor on/off
 * New helm notification for captains when they have enough gems for a tech upgrade
 * Added animation when gems are picked up
 * Scan animations in the helm now upgraded through 5 levels of Scan Booster
 * Mini-tutorials only appear on first join on each device (both captains and crew)
 * UI should now display appropriately on iPads
 * Various small art and UI enhancements and fixes

Bug Fixes:

 * Fixed a bug where some station damage animations would play on a delay
 * Fixed an error that would appear when making a jump to a cleared area with your last fuel cell
 * Fixed a bug where searching for captains on mobile was not working
 * Fixed a bug where the damage output per zone in the Helm was displaying too low
 * Fixed a bug where non-battle stations (Helm, Engineering etc.) were listed as “offline” in the helm when they were not
 * Fixed UI issues when editing long text strings (e.g. a crew nicknames)
 * Adjusted UI scaling so smaller windows will not shrink UI down beyond readability
 * Optimized sector map for captains to fix performance dips in mostly cleared sectors
 * February 19th, 2024
 * BugFix
 * Fix to allow all captains to kick/ban as needed
 * Fix to the issue where players were seeing the wrong level/XP after swapping crew with the Transporter station
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 * Fix to the issue where players were seeing the wrong level/XP after swapping crew with the Transporter station
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