User:Nicktron12000/sandbox

Core Levels
Similar to the previous Runner games, CommanderVideo runs forward automatically and the player controls actions such as jumping, sliding, and kicking to overcome obstacles and collect items. Most of the obstacles sync up with the level's music, meaning the player can keep with the beat to make completing the levels easier. Runner3 introduces several new mechanics to the core game such as vehicles that the player rides and the ability to jump an extra time in midair. The game has 27 main levels split across three worlds (named Foodland, Spookyland, and Machineland) and an additional level (separate from the three worlds) for the final boss fight.

There are collectible items scattered across every level, the most common of which are gold bars. There are a set amount of these bars in each level, and collecting them increases the score. When a player completes a level, an alternate, more complex route for that level unlocks, in which the player can collect gems in addition to the regular gold bars. These gems can be spent at the in-game store to unlock cosmetic items. A mechanic across all Bit.Trip games is the mode system; as the character's mode increases, the background music becomes more complex and score attained increases. In other Bit.Trip games, the mode is increases as the player does well in the game, but in the Runner series, the player increases the mode by collecting an specific item. There are five modes in the Runner series: Hyper, Mega, Super, Ultra, and Extra, in ascending order. A notable difference is that in previous Runner games, the mode item appeared as a red 3-D plus-type object; in Runner3, it appears as a blue boombox.

While previous Runner games featured different routes through a level only by platforms that branch off vertically, Runner3 also includes alternate paths that branch off into the background. These alternate paths usually lead to the aforementioned gem routes, but sometimes, they instead lead to a side-quest. Known in the game as Hero Quests, CommanderVideo stops to interact with non-playable characters that give him a task to complete; for example, one might give a task involving collecting specific items in certain levels. Completing Hero Quests unlocks new playable characters. In addition to past characters from the Bit.Trip series, the game includes the Shovel Knight character from the game of the same name, Eddie Riggs from Brütal Legend, and the Narrator, a caricature of the game's voice actor Charles Martinet.