User:OI-13-p.martinez/sandbox

Half-Life 2 Roleplay is a roleplay based on the Valve's masterpiece Half-Life 2 using as base Garry's Mod, a game developed by Facepunch Studios. The roleplay is located in a apocalyptic Earth conquered by a multidimensional empire known as The Combine, The Union or Universal Union.

Citizens
Citizenship is the main faction of the Roleplay. They are regular humans enslaved by The Combine. They are extremely oppressed and usually don't have any resources or the chance to fight back. They are enslaved by keeping them on isolated cities, the cities are named with numbers such as City 17 or City 8.

There are three types of citizens: Loyalists, Rebels and Regular Citizens.

Loyalists
Loyalists are the citizens who are loyal to The Combine. This rank can be obtained through tasks such as working for The Union or reporting criminals. Some loyalists are not loyal to The Combine and they only want to get a better apartment, food etc.

Rebels
Rebels, commonly called The Resistance, are the citizens who have broke away from The Union. They get their own weapons and supplies, they patrol their territories that are located outside the cities, in the outlands.

Regular Citizen
Regular Citizens are neutral citizens, they're not against or in favour of The Combine. Sometimes they follow the rules and sometimes they committ

Civil Protection
The MetroPolice Force, better known as Civil Protection Team or Civil Protection Authority, are human volunteers that want to help the Universal Union being part of them, patroling the cities, Civil Protection units are generally much healthier and fitter than the citizen because of the far superior diet granted to them. Training however, is brutal, with demanding physical labor and hours of memorization for procedures and codes.

Ground Units

 * Recruit (RCT): The newly-enlisted units of the MPF, they are given only a stunstick, no weapons. They are forbidden to leave the Nexus and their days consist mainly of basic training and learning protocols and codes.


 * 05: The first oficial rank, the 05 is given a stunstick and permission to patrol the streets without the authority of superiors.


 * 04: The second rank in the MPF force, an 04 is issued a sidearm and is given permission to patrol the streets without the authority of superiors.


 * 03: The 03 has been promoted because of leadership qualities, and it is equal to a Corporal rank (Cpl.) in the real-life military forces.


 * 02: The equivalent of a Sergeant in the real-world military, the 02 has been promoted because of his qualities and shooting and strategy skills. At this rank, they are given command of squads of lower-ranked MPF officers, and are tasked with commanding squads and securing the city. In addition, they are allowed to use a MP-7 submachine-gun.


 * 01: The highest rank of the Ground Units in the MPF, they are tasked with keeping the peace of the city streets on a typical day. They are the highest rank usually seen in public unless something very bad occurs in the city.

Elite Units

 * Officer (OfC): The lowest rank of the Universal Union Elite Department, they are capable of ordering raids or any activities that can result in dangerous situtations.


 * Elite Protection Unit (EpU): The second rank of the Universal Union Elite Department in the MPF and they hold an extreme deal of loyalty to the Universal Union's cause.


 * Divisional Leader (DvL): The commander of a Division within the MPF, they are extremely specialized in the area in which they control and are particularly well-suited to the task of leadership.


 * Commander (CmD): The highest rank in a city, commander of every single civil protection units when a Sectorial Commander (SeC) is not active.


 * Sectorial Commander (SeC): The single most powerful individual in the city, he is the leader of all UU units in their respective city. They have the ability to do what the want, calling strikes of Headcrab Canisters, ordering the lead-in of the Overwatch Transhuman Arm, etc. They usually never leave the Nexus for fear of being murdered or injured.

Level 1

 * Running
 * Jumping
 * Climbing
 * Yelling
 * General uncivil behavior.
 * Possession of contraband (Level 1)
 * Citizen Inaction

These violations are punished with re-education Contraband is punished with one point of anti-citizen

Level 2

 * Swearing
 * Discrimination between citizens
 * Talking to a Civil Protection officer without orders
 * Commiting a level 1 violation right after or shortly after a warning
 * Possession of level 2 contraband
 * Wasting an officer’s time
 * Not speaking an official language

These violations are punished with 1 anti-citizen point and re-education Contraband is punished with 1 detention cycle

Level 3

 * Trespassing on non-owned property
 * Possession of level 3 contraband
 * Failure to apply
 * Failure to report a crime
 * Not following orders from a Civil Protection Unit
 * Theft

These violations are punished with 2 anti-citizen points 1 detention cycle and re-education

Level 4

 * Trespassing on Combine owned property
 * Stealing tokens
 * Verbal harrasment to a Civil Protection Unit
 * Fighting with other citizen
 * Possession of level 4 contraband
 * Tampering with unconscious or deceased bodies
 * Resisting arrest and/or questioning
 * Property vandalism

These violations are punished with 4 anti-citizen points, re-education and 2 detention cycles

Level 5

 * Direct unit harrasment
 * Attempted policide
 * Light anti-combine propaganda
 * Ignoring lockdown of city blocks or entire city
 * Lying on interrogation
 * Hostaging.
 * Robbery.

These violations are punished with 6 anti-citizen points, re-education and 3 detention cycles

Level 6

 * Trespassing inside the Nexus
 * Unauthorised Procreative Activity
 * Level 5 contraband possession
 * Rebel conspiracy
 * Combine property vandalism
 * Mental disorder
 * Citizen Homicide
 * CPU Homicide
 * Attempt to assault a Civil Protection Unit
 * Not using authorised citizen clothing

These violations are punished with trial for amputation (If the trial is passed: punish with nine anti-citizen points and 4 detention cycles)

Level 7

 * Level 6 contraband possession.
 * Patricide (Murdering a UU Offical)
 * Trespassing in City Administator's office.
 * Punished with amputation.

=References=
 * HL2RP Un-Official Wikia