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= Akuji the Heartless = From Wikipedia, the free encyclopedia Jump to navigationJump to search Akuji the Heartless is an action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive. It was released for the PlayStation on December 31, 1998, in North America and February 1999 in Europe. The game received mixed reviews from critics upon its release.

Contents

 * 1Plot
 * Theme
 * Gameplay
 * 2Reception
 * 3References
 * 4External links

Plot[edit]
The game centres on the voodoo priest and warrior Akuji (voiced by Richard Roundtree), who had his heart ripped out on his wedding day, and through the use of voodoo magic is now cursed to wander the Underworld.

However, Kesho (voiced by Jamesetta Bunn), his would-be bride, finds him in hell and speaks to him in soul form: she informs him that it was Orad, Akuji's own brother, who orchestrated his murder.

She begs Akuji to escape and stop him, as their families are preparing for war, and Orad is preparing to sacrifice her to the gods.

Upon traveling through the first level of the Underworld and consulting loa Baron Samedi (voiced by Petri Hawkins-Byrd) Akuji discovers he has a chance for redemption: if he traverses hell and collects the souls of his ancestors, which the Baron despises for their evil, then he will grant Akuji safe passage out of the underworld.

On his way through, he must also defeat the wardens of each of the spirit gates, which will enable him to advance on his quest for the souls.

Theme
The theme of this game is a dark theme. The game makes references dark magic and the introduces the world of voodoo. The game is an uneasy to play because of the way the game is. Your main character Akuji who is a warrior, has to go against monsters, demons, and creepy creatures that give off scary vibe. As the game progresses Akuji fights lots of these enemy's who bleed out blood and is displayed clearly to the player. The game also gives the player a creepy feeling due to the music thats in the game. The music makes the gameplay uneasy because some of the music sounds like church music with lots of humming and since the game often shows lots of diabolic imagery, it ends up giving the player a scary vibe while playing the game. The game also focuses on puzzles that go on throughout the Akuji's journey of soul searching. Not only does the game make you do search tasks, but it also offer the player puzzles. The character will encounter some tricky situations, where there will be a locked door or an object that you just cant jump and reach, so the player will begin the puzzle and go on to find the button or lever that will open the door in order to make progress in the game. Overall this game sets a theme of a psychedelic atmosphere.

Gameplay
The gameplay is very unique, its a 3-D platform game and for the time that this game came out its a good 3-D game. The mechanics and the way you are able to control with the main character is very responsive and feels good. When it comes down to the combat of the game, it makes the player feel like they are in full control of Akuji. Akuji is equipped with blades on his arms and has an acrobatic fighting style. When Akuji enters a fight, it feels mobile enough to have a fight with several enemies. The game deals with voodoo, Akuji is given magic which he can cast at enemies or can be used for puzzles in the game. Overall Crystal Dynamics developed a great game, but this was a lot for the Playstation 1 to handle at the time. Whenever Akuji would use too much magic or enter levels that dealt with water, the game frame rate would begin to slow down which could be annoying for some gamers. Camera angles is another thing that could potentially get annoying but its playable.

Reception[edit]
The game received mixed reviews according to the review aggregation website GameRankings