User:Oladimej/sandbox

Biography
Early Life

Born in Tokyo, Japan, Meguro has been familiar with technology from a young age due to his parents running a factory. When Meguro was a child, he didn’t like popular music and he listened to more classical music. In Junior High, Meguro became interested in the likes of T-Square, Herb Alpert, Casiopea. It was in Junior High that Meguro became particularly fond of playing music. Shōji Meguro majored in hydrodynamics at the College of Industrial Technology at Nihon University.

Atlus (1995 – Present)

Meguro sent a demo tape and attending two interviews, and was employed by Atlus in 1995. Meguro started his career with Atlus and got his start in the company by working on a game called Persona: Be Your True Mind on the Playstation, he composed 16 tracks for the title, one that became a staple in the series, the Velvet Room theme. Meguro continued to work on several projects, notably Devil Summoner: Soul Hackers on Dreamcast (composing around 50 songs for the game,) and Dreamcast’s Maken X.

The first time Shoji Meguro became a leading composer was on the PlayStation 2 game Shin Megami Tensei III: Nocturne where he somewhat diverged from the music in the prior games for the Shin Megami Tensei series, giving the game a more orchestral and fusion sound. A crucial point of Meguro’s career was Playstation 2’s Digital Devil Saga; he had creative freedom that let him establish his own sound.

In 2005, Meguro took a break from the Shin Megami Tensei series to work on titles such as Nintendo DS’ TTrauma Center: Under the Knife, Playstation 2’s Devil Summoner: Raidou Kuzunoha VS The Soulless Army, a Trauma Center remake for the Nintendo Wii, and the MMORPG Megami Tensei Online: Imagine. Shoji Meguro’s career was propelled to international stardom in his craft with his work on the Playstation 2’s Shin Megami Tensei: Persona 3 where he used a pop based, vocal style, the soundtrack to the game sold 100, 000 copies.

In 2008, Meguro continued upon his success with Persona 3 by following up with the soundtrack to Persona 4 where he incorporated the same approach he did with Persona and also blended genres to craft a unique sound. A concert at Akasaka Blitz was held to celebrate Meguro’s work on the Persona series, Persona favourites were played. During this time, Meguro also worked on the music on Devil Summoner: Raidou Kuzunoha VS King Abaddon.

Shoji Meguro was promoted to game director for the Playstation Portable remake of Persona, during this time Meguro received some criticism from some fans for changing the soundtrack for the remake of Persona, but overall received a warm reponse. Shoji Meguro was the game director for the remakes of Persona 2: Innocent Sin and Persona 2: Eternal Punishment for the PlayStation Portable, he gave players of the said games a option to listen to the original soundtrack or the remixed soundtrack due to the controversy of the first Persona remake. Meguro had the opportunity to work on an animation soundtrack for the first time with Persona 4: The Animation. Meguro worked on new music for Persona 4: The Golden, a remake on the Playstation Vita, and also a fighting game called Persona 4: Arena.