User:OliverEastwood/To do list/List of Cuphead speedrunning records

This article is a list of Cuphead speedrunning records. Cuphead is a run and gun indie video game developed by StudioMDHR, inspired by the rubber hose animation style of the 1920s and 30s. The game features one or two players taking control of animated characters Cuphead and his brother Mugman to fight through several levels that culminate in boss fights in order to repay a gambling debt to the devil. Cuphead has been noted for its notorious difficulty, and has spawned a dedicated speedrunning community, with The Mexican Runner running the game at AGDQ in 2018 and 2019.

Difficulty and patches in Cuphead speedruns
Cuphead has three main difficulty types: "Simple", "Regular" and "Expert". However, it is important to note that the difficulty can only be changed for boss fights - the run-and-gun stages are all on a locked difficulty. Most Cuphead run categories are divided by difficulty, and almost all are further divided by the patch they are played on: "1.1+" are all patches after patch 1.1, and "Legacy" is the game pre-patch, which includes many of the first glitches that early Cuphead speedrunners exploited. All Cuphead runs must use the same difficulty level for the entire run.

Runs by category
All speedruns listed in this article were completed on the Legacy patch. 1.1+ runs can be found on the Cuphead leaderboard on Speedrun.com (see link in External links)

All Bosses
Fastest time to complete the game having defeated all main bosses (doesn't include all 9 of King Dice minibosses). Time stops after defeating the Devil.

All flags
In addition to the requirements of the All Bosses category, runs in this category must also complete all 6 run-and-gun stages. Time stops after defeating the Devil.

Full Clear
Similar to 100% runs in other games, runs in this category must complete all levels, defeat all bosses (including all 9 King Dice minibosses) and collect all items, including all coins.

Low%
This category involves doing the bare minimum to complete the game. This means no run-and-guns or mausoleums, no coins, no Devil fight and no weapons other than the Peashooter and the plane machine gun. Time ends upon accepting the Devil's deal after defeating King Dice.

Any%
Reach the end credits by any means, with timing ending either upon defeating the Devil or accepting the Devil's deal. This is the only category that allows for the Menu Glitch, which allows various animations and cutscenes to be skipped. Runs in this category aren't divided by difficulty - it is the runner's preference as to which difficulty they run on.

Co-op
Involves two players, which allows for the use of both Cuphead and Mugman. If a player dies during a fight, they must be revived or rejoin within a second of their ghost leaving the screen. Time ends after defeating the Devil (or upon accepting the Devil's deal in Low% Co-op). Runs listed here are divided by category (All Bosses, All Flags, Full Clear, Low%) and were all played on Regular Difficulty.