User:Onuoha O.G.

Introduction to Microcomputer Hardware for Mechanical Engineering

2.0 	Objectives

Upon completion of this chapter, the student will be able to:

1.	Define Microcomputer Hardware. 2.	List microcomputer hardware components and their functions. 3.	Identify the history of microcomputer hardware 4.	Describe microcomputer hardware Design 5.	Explain microcomputer Hardware Models and Analogs, including Mechanical, Fluid, Thermal, Electrical, Chemical, and Eco-Systems. 6.	Discuss microcomputer hardware systems used in Mechanical Engineering 7.	Analyze Micro-Processors and Peripherals. 8.	Describe the Elementary Design of Microcomputer Software and Hardware for real time online applications. 9.	Select the microcomputer hardware and software needed for a project. 10.	Describe the historical perspectives and development of microcomputer hardware

2.1	 Microcomputer Hardware Microcomputer hardware is the collection of physical elements that constitute a computer system. Microcomputer hardware refers to the physical parts or components of a microcomputer used in Mechanical Engineering operations and processes such as monitor, keyboard, Computer data storage, hard drive, disk, mouse, CPU (graphic cards, sound cards, memory, motherboard and chips), etc. all of which are physical objects that you can actually touch. In contrast, software is untouchable. Software exists as ideas, application, concepts, and symbols, but it has no substance. A combination of hardware and software forms a usable computing system.

2.2   Hardware

The term hardware covers all of those parts of a computer that are tangible objects. Circuits, displays, power supplies, cables, keyboards, printers and mice are all hardware. Mechanical Engineering design, manufacturing, production, applications, operations and processes these days require the use of microcomputer hardware. Onuoha O.G. (talk) 13:59, 15 July 2013 (UTC)