User:Opipi48/Tokyo Indie Music

Tokyo Indie Music is a rhythm game developed by Japanese game developers GAME SHONEN and PROTO ACCEL. It was released for iOS and Android on August 7, 2020.

Game overview
The concept of the game is to provide a simulated experience of live shows by indie musicians in Tokyo, Japan. The artists in the game are all real people. The player can not only play their songs as the rhythm game, but also listen to them through a music player function.

Gameplay
Tokyo Indie Music is played by touching the screen in time with the music.

When vertically falling circular objects known as Notes reach a bar on the bottom of the screen, the player is required to tap, hold or flick the note, depending on which note it is.

A score is given based on the performance of how accurate each note is hit. The accuracy of each note is judged by either as PERFECT, GREAT, GOOD or MISS. The player must score at least 800,000 points to clear the stage when the song ends, otherwise fails it.

As the player continuously hits the note successfully, the CHAIN count will increase. However, if the player misses a note, the CHAIN count will be reset.

After the player finished a song, a RATING is given, from the lowest to highest: D, C, B, A, S, and SS, according to the performance.

The player selects the song first, then the difficulty level to play. There are three difficulty levels, Easy, Normal and Hard. However, only Hard is not initially available.