User:Pandeyraman10/Books/cg

modul 4

 * Polygon mesh
 * Sphere
 * Ellipsoid
 * Bézier curve
 * Bézier surface
 * B-spline
 * Solid modeling
 * Constructive solid geometry
 * Color model
 * Achromatic
 * Shading
 * Rendering (computer graphics)
 * Diffuse reflection
 * Specular reflection
 * Shadow
 * Polygon (computer graphics)
 * 3D rendering
 * Phong shading
 * Ray tracing (physics)
 * Radiosity (computer graphics)
 * Z-buffering
 * A-buffer
 * Painter's algorithm