User:PavelOsminin/sandbox

Pavel Osminin is a highly accomplished game developer and technical artist with a rich background in various facets of game development, including art creation, programming, design, and management. His expertise is particularly strong with modern game engines like Unreal Engine and Unity3D. Osminin has been involved in the creation of several notable video games, including "Star Wars: The Old Republic," "Dragon Age 2," and "Mass Effect 3." He is also the creator of "Mafia Rush", a mobile game that achieved significant popularity, garnering over 4 million downloads​

Currently, Osminin holds the position of a Director at Slipgate Ironworks, where he oversees all aspects of game design and production, ensuring that the final product meets the artistic and quality standards set by the company. Pavel collaborates with various departments, including art, programming, and marketing, to deliver a cohesive and compelling gaming experience.

In addition to his role at Slipgate Ironworks, Osminin has developed "Death Architect," a game available on the Steam platform, marking his status as a verified game developer on this platform​. His career path showcases significant leadership in game development, having founded and led his own studio, Gamexy, before his current engagements. His professional journey reflects a deep commitment to creating meaningful human experiences through gaming​