User:Pikkumurmeli/sandbox

Turtle Punch is a 2015 physics-based arcade-style video game developed and published by Finnish indie game studio Exoskeleton. It was released on May 28, 2015 as a free browser game.

Gameplay
In Turtle Punch, the player controls four paddles to guide a ball, in a manner similar to games like Breakout or Pong. The goal is to hit randomly spawning fires to ignite the ball for a limited time and use it to kill sea turtles swimming in random patterns to score points. Other creatures such as starfish, pufferfish and crabs are occasionally spawned as well. They all have different effects on gameplay. The game features an online high score system and a collection element: new balls with different properties can be bought with an in-game virtual currency, which is acquired by playing.

Development
Turtle Punch is the first game released by Exoskeleton. It was developed using Unity, but the game runs in JavaScript and WebGL. According to Exoskeleton, more features will be added to the game in the future.