User:Pintman/ConnectIT

ENTWURF

ConnectIT is a computer program that allows for modeling of strategies for the famous board game Connect Four in a playful way. No programming skills are needed since strategies are modeled in a graphical way. It has been developed by the Chair for Programming Systems at Dortmund University of Technology.

Das Programm wurde bereits mehrfach erfolgreich in Veranstaltungen für Schüler und Studenten eingesetzt. Entstanden ist es für Do-Camp-Ing - einer jährlich stattfindenden Orientierungsveranstaltung, die versucht, interessierte Schülerinnen und Schüler für ein Studium der Ingenieurswissenschaften zu motivieren. At Do-Camp-Ing ConnectIT soleley represents the computer science faculty.

During the ISoLA (International Symposium on Leveraging Applications of Formal Methods, Verification and Validation) 2008 ConnectIT was first introduced to a scientific audience.

Graphical Modeling of Strategies
Connect Four strategies in ConnectIT are build from components in a graphical way. A strategy is realized as a control flow graph that resembles the computation of the value of a column for the current game situation. The more valuable it is to insert the token into the current column, the higher is the current column's score. For the modeling process a pre-build collection of componentns is shipped with the software. These allow for scoring, a pattern-based board game analysis, and a primitive prognostic approach for forecasting.

Weblinks

 * ConnectIT - Website of ConnectIT (German)