User:Pokutius/sandbox

Whenever I start a map nowadays, I build it with the location of the cube map in mind. It is a very useful piece of knowledge to have so I thought I'd spread the love and share what I know. In the spoiler below is a list of all the cube map locations.

CUBE MAP LOCATIONS
PARALLAX:

Blue Planet = -700,~2000,~1750 (outside forgeable space) 8/17/16

Exosphere = 0,0,0 8/17/16

Ascendence = -700,~2000,~1750 (outside forgeable space) 8/17/16

Halo Ring = 0,0,0 8/17/16

TIDAL

Paradise = 0,0,120 8/17/16

Stormy = 0,0,120 8/17/16

Meteor Shower = 0,0,120 8/17/16

Clear = 0,0,-248 8/17/16

ALPINE

Cirrus = -200,-80,-30 8/17/16

Sunset = -200,-80,-30 8/17/16

Overcast = -200,-80,-30 8/17/16

GLACIER

Midday = 50,-90,230 8/17/16

Nighttime = 50,-90,230 8/17/16

Sunrise = 50,-90,230 8/17/16

BARRENS

Twilight = 0,0,0 1/6/17

Dust Storm = 0,0,48 1/6/17

Sunrise = 0,0,60 1/6/17

DEPTHS

Depths = 0,0,24 1/6/17

I will try to revisit this list every once in a while to keep it up to date, I believe 343 has moved the cube map locations around before. If you think a location has moved, shoot me a message and I will update the list with the new one.

What is a cube map?
Ripped from wikipedia:

"In computer graphics, cube mapping is a method of environment mapping that uses the six faces of a cube as the map shape. The environment is projected onto the sides of a cube and stored as six square textures, or unfolded into six regions of a single texture."